Mystra

Level 60, Paragon Level 31

Hardcore Wizard Build (Last Sync w/ Battle.net: September 10, 2013)
25 Views
0 Votes

Skills

  • None Selected

Passives

  • None Selected
Gear / Items
Simulate Gear
 
Name Controls DPS
(% of Total)
EHP
(% of Total)
Gear Stats Perfection
Mempo of Twilight
Helm
Simulate ~ ~
Armor 575
Int 172 57.3% of 300
ResAll 75 93.8% of 80
IAS 8 ???
%Life 12 100% of 12
Magnus Mutiny
Shoulders
Simulate ~ ~
Armor 540
Vit 207 103.5% of 200
ResPsn 52 86.7% of 60
ResAll 55 68.8% of 80
%Life 10 83.3% of 12
Rgn 302 88.3% of 342
Royalty Glamour
Amulet
Simulate ~ ~
Str 108 30.9% of 350
Dex 206 58.9% of 350
ResPhys 44 73.3% of 60
IAS 9 100% of 9
CritDmg 46 46% of 100
Crit 8.5 85% of 10
Tal Rasha's Relentless Pursuit
Chest
Simulate ~ ~
Armor 730
Int 181 90.5% of 200
Vit 65 21.7% of 300
ResPsn 42 70% of 60
IAS 9 ???
Touch Pursuit
Gloves
Simulate ~ ~
Armor 309
Int 213 71% of 300
ResPsn 53 88.3% of 60
IAS 8 88.9% of 9
CritDmg 48 96% of 50
Crit 7.5 75% of 10
Pickup 6 85.7% of 7
Resilient Manacles
Bracers
Simulate ~ ~
Armor 476
Dex 75 37.5% of 200
Int 211 105.5% of 200
ResLtn 32 53.3% of 60
ResAll 71 88.8% of 80
Crit 3 50% of 6
Tal Rasha's Brace
Belt
Simulate ~ ~
Armor 289
Int 165 82.5% of 200
Vit 124 62% of 200
ResLtn 39 65% of 60
Crit 1 ???
%EliteDmg 3 ???
Inna's Temperance
Pants
Simulate ~ ~
Armor 430
Str 54 27% of 200
Dex 97 48.5% of 200
Int 72 36% of 200
IAS 8 ???
%Move 12 ???
Crit 1 ???
Oculus Ring
Ring1
Simulate ~ ~
Int 161 80.5% of 200
Vit 84 42% of 200
ResAll 70 87.5% of 80
CritDmg 33 66% of 50
%MF 17 85% of 20
Aurora Pride
Ring2
Simulate ~ ~
Int 90 45% of 200
Vit 75 37.5% of 200
ResFire 35 58.3% of 60
IAS 9 100% of 9
%Life 5 41.7% of 12
CritDmg 33 66% of 50
Zunimassa's Trail
Boots
Simulate ~ ~
Armor 343
%PsnDmg 7 ???
Dex 66 22% of 300
Int 182 91% of 200
Vit 71 35.5% of 200
ResLtn 45 75% of 60
%Move 12 100% of 12
Echoing Fury
Mainhand
Simulate ~ ~
MinDmg 265 75.3% of 352
MaxDmg 345 77.2% of 447
%Dmg 40 80% of 50
Int 155 44.3% of 350
IAS 0.22 ???
%LifeSteal 2.5 83.3% of 3
%FearProc 10 ???
Triumvirate
Offhand
Simulate ~ ~
Dmg 47-325 ???
%FireDmg 5 ???
%LtnDmg 6 ???
%ArcDmg 6 ???
Int 157 52.2% of 301
Vit 150 49.8% of 301
APMax 13 ???
Crit 8.5 85% of 10
Skills / Active Abilities
Modify Skills
Passives / Passive Abilities
Modify Passives
Follower / Shrine Buffs
Multiplayer Group Buffs
Gear / Items

Note: This is an experimental tab! Still working out the bugs.

In an effort to improve the calculator, this page outlines all of the steps to calculate this builds DPS. Please feel free to check it over and submit any corrections!

SCRAM Basics

The basis of the calculations uses the SCRAM method, as follows:

  • S = Primary Attribute Bonus
  • C = Critical Hit and Critical Hit Damage
  • R = Attacks per Second
  • A = Average Hit
  • M = Damage Modifiers

Once you have all of these numbers defined, your DPS is equal to:

DPS = S * C * R * A * M

Over the course of the rest of this panel, we will be using the stats from this build in our calculations.

Calculating "S"

The C uses X as it's primary stat and this build has a total of Y X including all gear and levels.

S = 1 + ( * 0.01)
S = 1 + ( * 0.01)
S = 

Calculating "C"

"C" is a combination of your Critical Hit Chance as well as your Critical Hit Damage. By multiplying the increase in damage by the chance to critically hit, we come up with C.

  • Critical Hit Chance: %
  • Critical Hit Damage: %
C = 1 + (crit chance * 0.01) * (crit damage * 0.01)
C = 1 + (% * 0.01) * (% * 0.01)
C = 

Calculating "R"

"R" is the rate at which you attack, including all attack speed bonuses.

  • Mainhand Speed: attacks per second
  • +% Attack Speed: %
R = Weapon Speed * (1 + % Increases);
R =  * (1 + ( * 0.01))
R = 

Calculating "A"

"A" is your average hit, this is where most of the DPS issues come into play involving +% Elemental Damage or +% Damage.

We will be using the following weapons and attributes in this step:

    • Total Damage: -
    • Real Weapon Damage: -
  • Minimum Damage: +
  • Maximum Damage: +
  • +% Elemental Damage: %

+% Elemental Damage appears to use the Minimum Damage values from your weapons, WITHOUT the +Elemental Damage affixes (+X-Y Fire/Lightning/Etc Damage). This is the value we are using called 'Real Weapon Damage'.

To calculate +% Elemental Damage, we need to do the following...

Bonus Damage = (MH Real Min Damage + MH Real Max Damage + Bonus Min Damage + Bonus Max Damage) / 2 * Bonus Ele %

Plugging in the numbers, we get:

( +  +  + ) / 2 * ( * 0.01)
Bonus Damage = 

Now, for the math to determine actual average damage, which is as follows.

MH Min = (MH Weapon Min + Bonus Min)
MH Max = (MH Weapon Max + Bonus Max)
MH Avg = ((MH Min + MH Max) / 2 
A = MH Avg + Elemental Damage

Plug in this build's numbers...

MH Min = ( + ) = 
MH Max = ( + ) = 

MH Avg = ( + ) / 2 = 

A =  + 
A = 

Calculating "M"

"M" is the total bonus damage from all of your passives and abilities.

M = 1 + 

Totaling it all up...

Now we just take the last number from each of the above sections and multiply them together!

DPS = S * C * R * A * M
DPS =  *  *  *  * 
DPS = 

Help improve this!

This isn't a perfect system, I've build it based on a number of different forum posts and blogs written about how the DPS is calculated on the Character Sheet. If you see something incorrect, please correct me (aaron.cox@greymass.com)! I want this calculator to be as precise as possible, which is the main reason I'm exposing how the math is done.

Feel free to use these calculations in your applications, spreadsheets or websites!

~ Damage per Second
~ Effective Hit Points
Comparison Results
Damage Statistics
DPS
tDPS
Tick Rate
MH Tick Rate
OH Tick Rate
BES
Sharpshooter DPS
3-second DPS
DPS vs Elites
tDPS vs Elites
DPS vs Demons
tDPS vs Demons
DPS vs Elite+Demon
tDPS vs Elite+Demon
DPS vs Demons
tDPS vs Demons
Attacks per Second
+% Attack Speed
Critical Hit Chance
Critical Hit Damage
MH Weapon Damage
OH Weapon Damage
Base Statistics
Strength
Dexterity
Intelligence
Vitality
Magic Find
Gold Find
Defensive Statistics
Armor~
All Resist
Block Chance
Dodge Chance
Armor Damage Reduction
Total Damage Reduction
Thorns
Health Statistics
Maximum Life
HP:EHP Ratio
Life Steal
Life per Hit
Total Life Bonus
Life per Second
Life per Kill
Health Globe Healing Bonus
Bonus to Gold/Globe Radius

Listed below are all of the items you've created that would fit into this equipment slot.

Please choose which item you'd like to equip.