Aldura

Level 60, Paragon Level 20

Softcore Demon Hunter Build (Last Sync w/ Battle.net: November 17, 2012)
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Skills

  • None Selected

Passives

  • None Selected
Gear / Items
Simulate Gear
 
Name Controls DPS
(% of Total)
EHP
(% of Total)
Gear Stats Perfection
Andariel's Visage
Helm
Simulate ~ ~
Armor 378
Dex 156 78% of 200
ResPsn 49 81.7% of 60
IAS 9 ???
Rgn 169 49.4% of 342
Crit 4.5 75% of 6
+Globes 5817 ???
Final Wings
Shoulders
Simulate ~ ~
Armor 479
Str 102 34% of 300
Dex 149 74.5% of 200
Int 88 44% of 200
ResAll 48 60% of 80
Senechal Glamour
Amulet
Simulate ~ ~
Dex 110 31.4% of 350
CritDmg 98 98% of 100
%GF 27 54% of 50
Crit 6 60% of 10
Natalya's Embrace
Chest
Simulate ~ ~
Armor 363
Dex 94 47% of 200
Int 28 14% of 200
Vit 130 43.3% of 300
%Life 11 91.7% of 12
Strangle Symbol
Gloves
Simulate ~ ~
Armor 245
Dex 188 62.7% of 300
Vit 73 36.5% of 200
ResPsn 40 66.7% of 60
Crit 10 100% of 10
Chain Insult
Bracers
Simulate ~ ~
Armor 187
Dex 66 33% of 200
Vit 169 84.5% of 200
ResPhys 41 68.3% of 60
Crit 4.5 75% of 6
Hellcat Waistguard
Belt
Simulate ~ ~
Armor 304
Dex 135 67.5% of 200
Vit 78 39% of 200
ResLtn 34 56.7% of 60
Rgn 156 45.6% of 342
Thorns 302 11.9% of 2544
%EliteDmg 3 ???
Inna's Temperance
Pants
Simulate ~ ~
Armor 417
Dex 100 50% of 200
IAS 9 ???
%Move 12 ???
Crit 1 ???
+Globes 5406 ???
Fell Star
Ring1
Simulate ~ ~
Dmg 27-56 ???
Int 46 23% of 200
Vit 34 17% of 200
CritDmg 22 44% of 50
Crit 3.5 58.3% of 6
Supreme Ring
Ring2
Simulate ~ ~
Dmg 27-58 ???
Str 76 38% of 200
Int 145 72.5% of 200
Vit 38 19% of 200
CritDmg 26 52% of 50
Crit 5.5 91.7% of 6
Skirmishing Talons
Boots
Simulate ~ ~
Armor 288
Str 40 20% of 200
Dex 212 70.7% of 300
ResCold 49 81.7% of 60
ResAll 64 80% of 80
+Globes 8876 ???
-LVL 5 27.8% of 18
Manticore
Mainhand
Simulate ~ ~
MaxDmg 23 3.8% of 611
Dex 200 33.6% of 595
IAS 11 100% of 11
Life/Hit 475 24.8% of 1918
CritDmg 76 38% of 200
Dead Man's Legacy
Offhand
Simulate ~ ~
Dex 172 57.1% of 301
Vit 194 64.5% of 301
IAS 14 93.3% of 15
HateRegen 1.3 ???
DiscMax 7 ???
Crit 9 90% of 10
Skills / Active Abilities
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Passives / Passive Abilities
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This is an anonymous build

This build was created by someone who wasn't logged in and just wanted to import their character. No edits can be made to the gear/skills on this build, the only way to change it is to resync with Battle.net.

This Build uses the following character:

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JSON Representation of your Character

Shown below is the URL at which you can access your character represented in a JSON format. This data is updated when you sync your build or use the 'Save Stats to DB' on the left navigation.

http://d3up.com/b/96334/json

Feel free to send me an email and let me know what you end up using it for!

Gear / Items

Note: This is an experimental tab! Still working out the bugs.

In an effort to improve the calculator, this page outlines all of the steps to calculate this builds DPS. Please feel free to check it over and submit any corrections!

SCRAM Basics

The basis of the calculations uses the SCRAM method, as follows:

  • S = Primary Attribute Bonus
  • C = Critical Hit and Critical Hit Damage
  • R = Attacks per Second
  • A = Average Hit
  • M = Damage Modifiers

Once you have all of these numbers defined, your DPS is equal to:

DPS = S * C * R * A * M

Over the course of the rest of this panel, we will be using the stats from this build in our calculations.

Calculating "S"

The C uses X as it's primary stat and this build has a total of Y X including all gear and levels.

S = 1 + ( * 0.01)
S = 1 + ( * 0.01)
S = 

Calculating "C"

"C" is a combination of your Critical Hit Chance as well as your Critical Hit Damage. By multiplying the increase in damage by the chance to critically hit, we come up with C.

  • Critical Hit Chance: %
  • Critical Hit Damage: %
C = 1 + (crit chance * 0.01) * (crit damage * 0.01)
C = 1 + (% * 0.01) * (% * 0.01)
C = 

Calculating "R"

"R" is the rate at which you attack, including all attack speed bonuses.

  • Mainhand Speed: attacks per second
  • +% Attack Speed: %
R = Weapon Speed * (1 + % Increases);
R =  * (1 + ( * 0.01))
R = 

Calculating "A"

"A" is your average hit, this is where most of the DPS issues come into play involving +% Elemental Damage or +% Damage.

We will be using the following weapons and attributes in this step:

    • Total Damage: -
    • Real Weapon Damage: -
  • Minimum Damage: +
  • Maximum Damage: +
  • +% Elemental Damage: %

+% Elemental Damage appears to use the Minimum Damage values from your weapons, WITHOUT the +Elemental Damage affixes (+X-Y Fire/Lightning/Etc Damage). This is the value we are using called 'Real Weapon Damage'.

To calculate +% Elemental Damage, we need to do the following...

Bonus Damage = (MH Real Min Damage + MH Real Max Damage + Bonus Min Damage + Bonus Max Damage) / 2 * Bonus Ele %

Plugging in the numbers, we get:

( +  +  + ) / 2 * ( * 0.01)
Bonus Damage = 

Now, for the math to determine actual average damage, which is as follows.

MH Min = (MH Weapon Min + Bonus Min)
MH Max = (MH Weapon Max + Bonus Max)
MH Avg = ((MH Min + MH Max) / 2 
A = MH Avg + Elemental Damage

Plug in this build's numbers...

MH Min = ( + ) = 
MH Max = ( + ) = 

MH Avg = ( + ) / 2 = 

A =  + 
A = 

Calculating "M"

"M" is the total bonus damage from all of your passives and abilities.

M = 1 + 

Totaling it all up...

Now we just take the last number from each of the above sections and multiply them together!

DPS = S * C * R * A * M
DPS =  *  *  *  * 
DPS = 

Help improve this!

This isn't a perfect system, I've build it based on a number of different forum posts and blogs written about how the DPS is calculated on the Character Sheet. If you see something incorrect, please correct me (aaron.cox@greymass.com)! I want this calculator to be as precise as possible, which is the main reason I'm exposing how the math is done.

Feel free to use these calculations in your applications, spreadsheets or websites!

~ Damage per Second
~ Effective Hit Points
Comparison Results
Damage Statistics
DPS
tDPS
Tick Rate
MH Tick Rate
OH Tick Rate
BES
Sharpshooter DPS
3-second DPS
DPS vs Elites
tDPS vs Elites
DPS vs Demons
tDPS vs Demons
DPS vs Elite+Demon
tDPS vs Elite+Demon
DPS vs Demons
tDPS vs Demons
Attacks per Second
+% Attack Speed
Critical Hit Chance
Critical Hit Damage
MH Weapon Damage
OH Weapon Damage
Base Statistics
Strength
Dexterity
Intelligence
Vitality
Magic Find
Gold Find
Defensive Statistics
Armor~
All Resist
Block Chance
Dodge Chance
Armor Damage Reduction
Total Damage Reduction
Thorns
Health Statistics
Maximum Life
HP:EHP Ratio
Life Steal
Life per Hit
Total Life Bonus
Life per Second
Life per Kill
Health Globe Healing Bonus
Bonus to Gold/Globe Radius

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