Silhoutte

Level 60, Paragon Level 23

Softcore Demon Hunter Build (Last Sync w/ Battle.net: November 4, 2012)
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Skills

  • None Selected

Passives

  • None Selected
Gear / Items
Simulate Gear
 
Name Controls DPS
(% of Total)
EHP
(% of Total)
Gear Stats Perfection
Natalya's Sight
Helm
Simulate ~ ~
Armor 640
Str 61 30.5% of 200
Dex 191 95.5% of 200
Crit 4.5 75% of 6
%FearProc 2.8 ???
Vile Ward
Shoulders
Simulate ~ ~
Armor 618
Dex 258 129% of 200
Int 69 34.5% of 200
ResCold 48 80% of 60
ResAll 80 100% of 80
Rgn 337 98.5% of 342
Supremacy Aversion
Amulet
Simulate ~ ~
Dex 218 62.3% of 350
Vit 100 28.6% of 350
ResArcn 33 55% of 60
CritDmg 56 56% of 100
Thorns 1156 67.5% of 1712
Crit 7.5 75% of 10
Natalya's Embrace
Chest
Simulate ~ ~
Armor 380
Str 38 19% of 200
Dex 163 81.5% of 200
Vit 116 38.7% of 300
%Life 11 91.7% of 12
Enduring Vices
Gloves
Simulate ~ ~
Armor 222
Dex 183 61% of 300
Int 77 25.7% of 300
Vit 78 39% of 200
IAS 6 66.7% of 9
CritDmg 34 68% of 50
Crit 8 80% of 10
Strongarm Bracers
Bracers
Simulate ~ ~
Armor 443
Dex 152 76% of 200
ResAll 57 71.3% of 80
%Life 8 ???
Crit 4.5 75% of 6
%KnBackProc 3.1 ???
The Witching Hour
Belt
Simulate ~ ~
Armor 297
Str 106 35.3% of 300
Dex 81 40.5% of 200
Int 93 46.5% of 200
ResArcn 33 55% of 60
IAS 8 ???
CritDmg 47 ???
Inna's Temperance
Pants
Simulate ~ ~
Armor 420
Dex 153 76.5% of 200
Vit 47 15.7% of 300
IAS 8 ???
%Move 12 ???
Crit 1 ???
Natalya's Reflection
Ring1
Simulate ~ ~
MaxDmg 27 31.4% of 86
Dex 89 44.5% of 200
IAS 8 88.9% of 9
%Life 4 33.3% of 12
Rgn 205 59.9% of 342
Crit 6 100% of 6
Nothing
Ring2
Simulate ~ ~
Natalya's Bloody Footprints
Boots
Simulate ~ ~
Armor 608
Dex 185 61.7% of 300
Vit 73 36.5% of 200
ResAll 80 100% of 80
%Move 12 100% of 12
%Melee 5 ???
Manticore
Mainhand
Simulate ~ ~
Dex 296 49.7% of 595
Vit 74 12.4% of 595
IAS 11 100% of 11
CritDmg 96 48% of 200
Dead Man's Legacy
Offhand
Simulate ~ ~
Dex 180 59.8% of 301
Vit 182 60.5% of 301
IAS 20 133.3% of 15
HateRegen 1.33 ???
Crit 10 100% of 10
+Globes 8916 ???
Skills / Active Abilities
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Passives / Passive Abilities
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Multiplayer Group Buffs
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This is an anonymous build

This build was created by someone who wasn't logged in and just wanted to import their character. No edits can be made to the gear/skills on this build, the only way to change it is to resync with Battle.net.

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JSON Representation of your Character

Shown below is the URL at which you can access your character represented in a JSON format. This data is updated when you sync your build or use the 'Save Stats to DB' on the left navigation.

http://d3up.com/b/91029/json

Feel free to send me an email and let me know what you end up using it for!

Gear / Items

Note: This is an experimental tab! Still working out the bugs.

In an effort to improve the calculator, this page outlines all of the steps to calculate this builds DPS. Please feel free to check it over and submit any corrections!

SCRAM Basics

The basis of the calculations uses the SCRAM method, as follows:

  • S = Primary Attribute Bonus
  • C = Critical Hit and Critical Hit Damage
  • R = Attacks per Second
  • A = Average Hit
  • M = Damage Modifiers

Once you have all of these numbers defined, your DPS is equal to:

DPS = S * C * R * A * M

Over the course of the rest of this panel, we will be using the stats from this build in our calculations.

Calculating "S"

The C uses X as it's primary stat and this build has a total of Y X including all gear and levels.

S = 1 + ( * 0.01)
S = 1 + ( * 0.01)
S = 

Calculating "C"

"C" is a combination of your Critical Hit Chance as well as your Critical Hit Damage. By multiplying the increase in damage by the chance to critically hit, we come up with C.

  • Critical Hit Chance: %
  • Critical Hit Damage: %
C = 1 + (crit chance * 0.01) * (crit damage * 0.01)
C = 1 + (% * 0.01) * (% * 0.01)
C = 

Calculating "R"

"R" is the rate at which you attack, including all attack speed bonuses.

  • Mainhand Speed: attacks per second
  • +% Attack Speed: %
R = Weapon Speed * (1 + % Increases);
R =  * (1 + ( * 0.01))
R = 

Calculating "A"

"A" is your average hit, this is where most of the DPS issues come into play involving +% Elemental Damage or +% Damage.

We will be using the following weapons and attributes in this step:

    • Total Damage: -
    • Real Weapon Damage: -
  • Minimum Damage: +
  • Maximum Damage: +
  • +% Elemental Damage: %

+% Elemental Damage appears to use the Minimum Damage values from your weapons, WITHOUT the +Elemental Damage affixes (+X-Y Fire/Lightning/Etc Damage). This is the value we are using called 'Real Weapon Damage'.

To calculate +% Elemental Damage, we need to do the following...

Bonus Damage = (MH Real Min Damage + MH Real Max Damage + Bonus Min Damage + Bonus Max Damage) / 2 * Bonus Ele %

Plugging in the numbers, we get:

( +  +  + ) / 2 * ( * 0.01)
Bonus Damage = 

Now, for the math to determine actual average damage, which is as follows.

MH Min = (MH Weapon Min + Bonus Min)
MH Max = (MH Weapon Max + Bonus Max)
MH Avg = ((MH Min + MH Max) / 2 
A = MH Avg + Elemental Damage

Plug in this build's numbers...

MH Min = ( + ) = 
MH Max = ( + ) = 

MH Avg = ( + ) / 2 = 

A =  + 
A = 

Calculating "M"

"M" is the total bonus damage from all of your passives and abilities.

M = 1 + 

Totaling it all up...

Now we just take the last number from each of the above sections and multiply them together!

DPS = S * C * R * A * M
DPS =  *  *  *  * 
DPS = 

Help improve this!

This isn't a perfect system, I've build it based on a number of different forum posts and blogs written about how the DPS is calculated on the Character Sheet. If you see something incorrect, please correct me (aaron.cox@greymass.com)! I want this calculator to be as precise as possible, which is the main reason I'm exposing how the math is done.

Feel free to use these calculations in your applications, spreadsheets or websites!

~ Damage per Second
~ Effective Hit Points
Comparison Results
Damage Statistics
DPS
tDPS
Tick Rate
MH Tick Rate
OH Tick Rate
BES
Sharpshooter DPS
3-second DPS
DPS vs Elites
tDPS vs Elites
DPS vs Demons
tDPS vs Demons
DPS vs Elite+Demon
tDPS vs Elite+Demon
DPS vs Demons
tDPS vs Demons
Attacks per Second
+% Attack Speed
Critical Hit Chance
Critical Hit Damage
MH Weapon Damage
OH Weapon Damage
Base Statistics
Strength
Dexterity
Intelligence
Vitality
Magic Find
Gold Find
Defensive Statistics
Armor~
All Resist
Block Chance
Dodge Chance
Armor Damage Reduction
Total Damage Reduction
Thorns
Health Statistics
Maximum Life
HP:EHP Ratio
Life Steal
Life per Hit
Total Life Bonus
Life per Second
Life per Kill
Health Globe Healing Bonus
Bonus to Gold/Globe Radius

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