Alive

Level 60, Paragon Level 3

Hardcore Witch Doctor Build (Last Sync w/ Battle.net: June 13, 2013)
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Skills

  • None Selected

Passives

  • None Selected
Gear / Items
Simulate Gear
 
Name Controls DPS
(% of Total)
EHP
(% of Total)
Gear Stats Perfection
Medicine Gut
Helm
Simulate ~ ~
Armor 332
Int 70 23.3% of 300
Vit 76 38% of 200
ResCold 43 86% of 50
ResAll 59 84.3% of 70
Crit 3 50% of 6
Authority Heart
Shoulders
Simulate ~ ~
Armor 301
Int 61 30.5% of 200
Vit 68 34% of 200
ResAll 51 63.8% of 80
%Life 4 33.3% of 12
Rgn 106 31% of 342
Swift Flash
Amulet
Simulate ~ ~
Str 303 86.6% of 350
Dex 122 34.9% of 350
Int 55 15.7% of 350
Vit 114 32.6% of 350
ResArcn 31 51.7% of 60
War Mind
Chest
Simulate ~ ~
Armor 428
Int 85 42.5% of 200
Vit 170 56.7% of 300
%GF 14 56% of 25
Insolent Fists
Gloves
Simulate ~ ~
Armor 469
Int 277 92.3% of 300
Vit 73 36.5% of 200
ResPhys 57 95% of 60
CritDmg 25 50% of 50
+Globes 3037 ???
Sage's Bracers
Bracers
Simulate ~ ~
Armor 444
Str 69 34.5% of 200
Dex 74 37% of 200
Int 266 133% of 200
Vit 96 48% of 200
Rgn 339 99.1% of 342
Fastening Tenacity
Belt
Simulate ~ ~
Armor 245
Str 203 67.7% of 300
Int 88 44% of 200
Vit 46 23% of 200
ResAll 71 88.8% of 80
Vanguard Shelter
Pants
Simulate ~ ~
Armor 301
Str 58 29% of 200
Int 76 38% of 200
Vit 42 14% of 300
ResLtn 44 73.3% of 60
ResAll 59 73.8% of 80
Doom Victor
Ring1
Simulate ~ ~
Dmg 33-62 ???
Str 62 31% of 200
Dex 85 42.5% of 200
Vit 109 54.5% of 200
ResFire 39 65% of 60
Resilient Prize
Ring2
Simulate ~ ~
Dmg 28-58 ???
Str 90 45% of 200
Dex 76 38% of 200
Int 69 34.5% of 200
ResAll 69 86.3% of 80
MinDmg 25 69.4% of 36
Resilient Groundpounders
Boots
Simulate ~ ~
Armor 454
Int 117 58.5% of 200
Vit 65 32.5% of 200
ResAll 60 75% of 80
Fissure Surge
Mainhand
Simulate ~ ~
MinDmg 11 3.1% of 352
%Dmg 21 42% of 50
Str 198 56.6% of 350
ManaMax 93 ???
ManaRgn 14 ???
Stone Abomination
Offhand
Simulate ~ ~
Armor 807
Str 72 20.6% of 350
Int 38 10.9% of 350
Vit 137 39.1% of 350
ResLtn 31 51.7% of 60
%Life 13 81.3% of 16
Crit 7.5 75% of 10
Skills / Active Abilities
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Passives / Passive Abilities
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Follower / Shrine Buffs
Multiplayer Group Buffs
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This is an anonymous build

This build was created by someone who wasn't logged in and just wanted to import their character. No edits can be made to the gear/skills on this build, the only way to change it is to resync with Battle.net.

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JSON Representation of your Character

Shown below is the URL at which you can access your character represented in a JSON format. This data is updated when you sync your build or use the 'Save Stats to DB' on the left navigation.

http://d3up.com/b/751618/json

Feel free to send me an email and let me know what you end up using it for!

Gear / Items

Note: This is an experimental tab! Still working out the bugs.

In an effort to improve the calculator, this page outlines all of the steps to calculate this builds DPS. Please feel free to check it over and submit any corrections!

SCRAM Basics

The basis of the calculations uses the SCRAM method, as follows:

  • S = Primary Attribute Bonus
  • C = Critical Hit and Critical Hit Damage
  • R = Attacks per Second
  • A = Average Hit
  • M = Damage Modifiers

Once you have all of these numbers defined, your DPS is equal to:

DPS = S * C * R * A * M

Over the course of the rest of this panel, we will be using the stats from this build in our calculations.

Calculating "S"

The C uses X as it's primary stat and this build has a total of Y X including all gear and levels.

S = 1 + ( * 0.01)
S = 1 + ( * 0.01)
S = 

Calculating "C"

"C" is a combination of your Critical Hit Chance as well as your Critical Hit Damage. By multiplying the increase in damage by the chance to critically hit, we come up with C.

  • Critical Hit Chance: %
  • Critical Hit Damage: %
C = 1 + (crit chance * 0.01) * (crit damage * 0.01)
C = 1 + (% * 0.01) * (% * 0.01)
C = 

Calculating "R"

"R" is the rate at which you attack, including all attack speed bonuses.

  • Mainhand Speed: attacks per second
  • +% Attack Speed: %
R = Weapon Speed * (1 + % Increases);
R =  * (1 + ( * 0.01))
R = 

Calculating "A"

"A" is your average hit, this is where most of the DPS issues come into play involving +% Elemental Damage or +% Damage.

We will be using the following weapons and attributes in this step:

    • Total Damage: -
    • Real Weapon Damage: -
  • Minimum Damage: +
  • Maximum Damage: +
  • +% Elemental Damage: %

+% Elemental Damage appears to use the Minimum Damage values from your weapons, WITHOUT the +Elemental Damage affixes (+X-Y Fire/Lightning/Etc Damage). This is the value we are using called 'Real Weapon Damage'.

To calculate +% Elemental Damage, we need to do the following...

Bonus Damage = (MH Real Min Damage + MH Real Max Damage + Bonus Min Damage + Bonus Max Damage) / 2 * Bonus Ele %

Plugging in the numbers, we get:

( +  +  + ) / 2 * ( * 0.01)
Bonus Damage = 

Now, for the math to determine actual average damage, which is as follows.

MH Min = (MH Weapon Min + Bonus Min)
MH Max = (MH Weapon Max + Bonus Max)
MH Avg = ((MH Min + MH Max) / 2 
A = MH Avg + Elemental Damage

Plug in this build's numbers...

MH Min = ( + ) = 
MH Max = ( + ) = 

MH Avg = ( + ) / 2 = 

A =  + 
A = 

Calculating "M"

"M" is the total bonus damage from all of your passives and abilities.

M = 1 + 

Totaling it all up...

Now we just take the last number from each of the above sections and multiply them together!

DPS = S * C * R * A * M
DPS =  *  *  *  * 
DPS = 

Help improve this!

This isn't a perfect system, I've build it based on a number of different forum posts and blogs written about how the DPS is calculated on the Character Sheet. If you see something incorrect, please correct me (aaron.cox@greymass.com)! I want this calculator to be as precise as possible, which is the main reason I'm exposing how the math is done.

Feel free to use these calculations in your applications, spreadsheets or websites!

~ Damage per Second
~ Effective Hit Points
Comparison Results
Damage Statistics
DPS
tDPS
Tick Rate
MH Tick Rate
OH Tick Rate
BES
Sharpshooter DPS
3-second DPS
DPS vs Elites
tDPS vs Elites
DPS vs Demons
tDPS vs Demons
DPS vs Elite+Demon
tDPS vs Elite+Demon
DPS vs Demons
tDPS vs Demons
Attacks per Second
+% Attack Speed
Critical Hit Chance
Critical Hit Damage
MH Weapon Damage
OH Weapon Damage
Base Statistics
Strength
Dexterity
Intelligence
Vitality
Magic Find
Gold Find
Defensive Statistics
Armor~
All Resist
Block Chance
Dodge Chance
Armor Damage Reduction
Total Damage Reduction
Thorns
Health Statistics
Maximum Life
HP:EHP Ratio
Life Steal
Life per Hit
Total Life Bonus
Life per Second
Life per Kill
Health Globe Healing Bonus
Bonus to Gold/Globe Radius

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