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Level 60, Paragon Level 75

Softcore Witch Doctor Build (Last Sync w/ Battle.net: June 8, 2013)
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Skills

  • None Selected

Passives

  • None Selected
Gear / Items
Simulate Gear
 
Name Controls DPS
(% of Total)
EHP
(% of Total)
Gear Stats Perfection
Zunimassa's Vision
Helm
Simulate ~ ~
Armor 379
Int 267 89% of 300
Vit 53 26.5% of 200
%Life 10 83.3% of 12
ManaMax 127 ???
Crit 4 66.7% of 6
Bulk Marque
Shoulders
Simulate ~ ~
Armor 535
Int 310 155% of 200
Vit 48 24% of 200
ResAll 66 82.5% of 80
%MF 12 60% of 20
Pickup 7 100% of 7
Victory Grinder
Amulet
Simulate ~ ~
Dmg 28-59 ???
Int 223 63.7% of 350
Vit 188 53.7% of 350
ResLtn 58 96.7% of 60
CritDmg 64 64% of 100
Crit 10 100% of 10
Zunimassa's Marrow
Chest
Simulate ~ ~
Armor 400
Int 183 91.5% of 200
Vit 180 60% of 300
ResAll 77 96.3% of 80
%MF 13 65% of 20
Touch Shelter
Gloves
Simulate ~ ~
Armor 309
Dex 80 26.7% of 300
Int 213 71% of 300
Vit 41 20.5% of 200
ResFire 40 66.7% of 60
ResAll 49 61.3% of 80
CritDmg 32 64% of 50
Crit 9.5 95% of 10
Unyielding Manacles
Bracers
Simulate ~ ~
Armor 462
Int 203 101.5% of 200
ResArcn 54 90% of 60
ResAll 64 80% of 80
Crit 5 83.3% of 6
Pickup 7 100% of 7
The Witching Hour
Belt
Simulate ~ ~
Armor 465
Str 83 27.7% of 300
Int 153 76.5% of 200
IAS 9 ???
CritDmg 41 ???
%MF 18 90% of 20
Enduring Plate
Pants
Simulate ~ ~
Armor 360
Int 155 77.5% of 200
Vit 217 72.3% of 300
ResFire 29 48.3% of 60
ResAll 67 83.8% of 80
Hellfire Ring
Ring1
Simulate ~ ~
Str 84 42% of 200
Int 191 95.5% of 200
Vit 84 42% of 200
IAS 8 88.9% of 9
Zunimassa's Pox
Ring2
Simulate ~ ~
Str 52 26% of 200
Int 142 71% of 200
ResAll 70 87.5% of 80
CritDmg 32 64% of 50
Rgn 74 21.6% of 342
Crit 3.5 58.3% of 6
Zunimassa's Trail
Boots
Simulate ~ ~
Armor 344
%PsnDmg 8 ???
Int 177 88.5% of 200
Vit 95 47.5% of 200
ResAll 22 27.5% of 80
%Move 12 100% of 12
Thorns 439 30.2% of 1454
Skorn
Mainhand
Simulate ~ ~
MinDmg 262 54.8% of 478
MaxDmg 259 42.4% of 611
%Dmg 49 98% of 50
Int 303 50.9% of 595
CritDmg 179 89.5% of 200
%LifeSteal 5.1 85% of 6
Nothing
Offhand
Simulate ~ ~
Skills / Active Abilities
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Passives / Passive Abilities
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Follower / Shrine Buffs
Multiplayer Group Buffs
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This is an anonymous build

This build was created by someone who wasn't logged in and just wanted to import their character. No edits can be made to the gear/skills on this build, the only way to change it is to resync with Battle.net.

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JSON Representation of your Character

Shown below is the URL at which you can access your character represented in a JSON format. This data is updated when you sync your build or use the 'Save Stats to DB' on the left navigation.

http://d3up.com/b/733507/json

Feel free to send me an email and let me know what you end up using it for!

Gear / Items

Note: This is an experimental tab! Still working out the bugs.

In an effort to improve the calculator, this page outlines all of the steps to calculate this builds DPS. Please feel free to check it over and submit any corrections!

SCRAM Basics

The basis of the calculations uses the SCRAM method, as follows:

  • S = Primary Attribute Bonus
  • C = Critical Hit and Critical Hit Damage
  • R = Attacks per Second
  • A = Average Hit
  • M = Damage Modifiers

Once you have all of these numbers defined, your DPS is equal to:

DPS = S * C * R * A * M

Over the course of the rest of this panel, we will be using the stats from this build in our calculations.

Calculating "S"

The C uses X as it's primary stat and this build has a total of Y X including all gear and levels.

S = 1 + ( * 0.01)
S = 1 + ( * 0.01)
S = 

Calculating "C"

"C" is a combination of your Critical Hit Chance as well as your Critical Hit Damage. By multiplying the increase in damage by the chance to critically hit, we come up with C.

  • Critical Hit Chance: %
  • Critical Hit Damage: %
C = 1 + (crit chance * 0.01) * (crit damage * 0.01)
C = 1 + (% * 0.01) * (% * 0.01)
C = 

Calculating "R"

"R" is the rate at which you attack, including all attack speed bonuses.

  • Mainhand Speed: attacks per second
  • +% Attack Speed: %
R = Weapon Speed * (1 + % Increases);
R =  * (1 + ( * 0.01))
R = 

Calculating "A"

"A" is your average hit, this is where most of the DPS issues come into play involving +% Elemental Damage or +% Damage.

We will be using the following weapons and attributes in this step:

    • Total Damage: -
    • Real Weapon Damage: -
  • Minimum Damage: +
  • Maximum Damage: +
  • +% Elemental Damage: %

+% Elemental Damage appears to use the Minimum Damage values from your weapons, WITHOUT the +Elemental Damage affixes (+X-Y Fire/Lightning/Etc Damage). This is the value we are using called 'Real Weapon Damage'.

To calculate +% Elemental Damage, we need to do the following...

Bonus Damage = (MH Real Min Damage + MH Real Max Damage + Bonus Min Damage + Bonus Max Damage) / 2 * Bonus Ele %

Plugging in the numbers, we get:

( +  +  + ) / 2 * ( * 0.01)
Bonus Damage = 

Now, for the math to determine actual average damage, which is as follows.

MH Min = (MH Weapon Min + Bonus Min)
MH Max = (MH Weapon Max + Bonus Max)
MH Avg = ((MH Min + MH Max) / 2 
A = MH Avg + Elemental Damage

Plug in this build's numbers...

MH Min = ( + ) = 
MH Max = ( + ) = 

MH Avg = ( + ) / 2 = 

A =  + 
A = 

Calculating "M"

"M" is the total bonus damage from all of your passives and abilities.

M = 1 + 

Totaling it all up...

Now we just take the last number from each of the above sections and multiply them together!

DPS = S * C * R * A * M
DPS =  *  *  *  * 
DPS = 

Help improve this!

This isn't a perfect system, I've build it based on a number of different forum posts and blogs written about how the DPS is calculated on the Character Sheet. If you see something incorrect, please correct me (aaron.cox@greymass.com)! I want this calculator to be as precise as possible, which is the main reason I'm exposing how the math is done.

Feel free to use these calculations in your applications, spreadsheets or websites!

~ Damage per Second
~ Effective Hit Points
Comparison Results
Damage Statistics
DPS
tDPS
Tick Rate
MH Tick Rate
OH Tick Rate
BES
Sharpshooter DPS
3-second DPS
DPS vs Elites
tDPS vs Elites
DPS vs Demons
tDPS vs Demons
DPS vs Elite+Demon
tDPS vs Elite+Demon
DPS vs Demons
tDPS vs Demons
Attacks per Second
+% Attack Speed
Critical Hit Chance
Critical Hit Damage
MH Weapon Damage
OH Weapon Damage
Base Statistics
Strength
Dexterity
Intelligence
Vitality
Magic Find
Gold Find
Defensive Statistics
Armor~
All Resist
Block Chance
Dodge Chance
Armor Damage Reduction
Total Damage Reduction
Thorns
Health Statistics
Maximum Life
HP:EHP Ratio
Life Steal
Life per Hit
Total Life Bonus
Life per Second
Life per Kill
Health Globe Healing Bonus
Bonus to Gold/Globe Radius

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