Valyria

Level 60, Paragon Level 19

Softcore Monk Build (Last Sync w/ Battle.net: April 27, 2013)
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Skills

  • None Selected

Passives

  • None Selected
Gear / Items
Simulate Gear
 
Name Controls DPS
(% of Total)
EHP
(% of Total)
Gear Stats Perfection
Inna's Radiance
Helm
Simulate ~ ~
Armor 507
Dex 191 63.7% of 300
Vit 59 29.5% of 200
ResPsn 31 62% of 50
Crit 5.5 91.7% of 6
Vile Ward
Shoulders
Simulate ~ ~
Armor 628
Dex 174 87% of 200
Vit 99 49.5% of 200
ResPsn 34 56.7% of 60
ResAll 75 93.8% of 80
Rgn 326 95.3% of 342
Victory Reprieve
Amulet
Simulate ~ ~
MaxDmg 22 81.5% of 27
Dex 193 55.1% of 350
ResPsn 55 91.7% of 60
CritDmg 56 56% of 100
Crit 8.5 85% of 10
%Range 3 50% of 6
Inna's Vast Expanse
Chest
Simulate ~ ~
Armor 414
Dex 183 91.5% of 200
Vit 173 57.7% of 300
%Life 12 100% of 12
%Melee 6 100% of 6
Ruthless Gauntlets
Gloves
Simulate ~ ~
Armor 291
Dex 204 68% of 300
Int 87 29% of 300
Vit 45 22.5% of 200
ResPsn 42 70% of 60
CritDmg 34 68% of 50
Crit 9.5 95% of 10
Dire Gear
Bracers
Simulate ~ ~
Armor 220
Dex 227 113.5% of 200
Vit 72 36% of 200
ResAll 45 56.3% of 80
Thorns 942 64.8% of 1454
Crit 6 100% of 6
+Globes 4744 ???
The Witching Hour
Belt
Simulate ~ ~
Armor 426
Dex 65 32.5% of 200
Int 99 49.5% of 200
Vit 70 35% of 200
ResPsn 32 53.3% of 60
IAS 8 ???
CritDmg 47 ???
Inna's Temperance
Pants
Simulate ~ ~
Armor 416
Dex 93 46.5% of 200
Vit 105 35% of 300
IAS 9 ???
%Move 12 ???
Crit 1 ???
Natalya's Reflection
Ring1
Simulate ~ ~
Dmg 25-60 ???
Dex 128 64% of 200
Int 75 37.5% of 200
ResPsn 38 63.3% of 60
IAS 9 100% of 9
Rgn 185 54.1% of 342
Unity
Ring2
Simulate ~ ~
Dmg 27-55 ???
Dex 158 79% of 200
Life/Hit 324 67.6% of 479
CritDmg 25 50% of 50
Crit 4.5 75% of 6
%EliteDmg 3 ???
Natalya's Bloody Footprints
Boots
Simulate ~ ~
Armor 581
Dex 197 65.7% of 300
ResPsn 36 60% of 60
ResAll 80 100% of 80
%Move 12 100% of 12
%Melee 6 ???
Skorn
Mainhand
Simulate ~ ~
MinDmg 244 51% of 478
MaxDmg 233 38.1% of 611
%Dmg 46 92% of 50
Dex 293 49.2% of 595
CritDmg 168 84% of 200
%LifeSteal 5.6 93.3% of 6
Nothing
Offhand
Simulate ~ ~
Skills / Active Abilities
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Passives / Passive Abilities
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Follower / Shrine Buffs
Multiplayer Group Buffs
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This is an anonymous build

This build was created by someone who wasn't logged in and just wanted to import their character. No edits can be made to the gear/skills on this build, the only way to change it is to resync with Battle.net.

This Build uses the following character:

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JSON Representation of your Character

Shown below is the URL at which you can access your character represented in a JSON format. This data is updated when you sync your build or use the 'Save Stats to DB' on the left navigation.

http://d3up.com/b/563559/json

Feel free to send me an email and let me know what you end up using it for!

Gear / Items

Note: This is an experimental tab! Still working out the bugs.

In an effort to improve the calculator, this page outlines all of the steps to calculate this builds DPS. Please feel free to check it over and submit any corrections!

SCRAM Basics

The basis of the calculations uses the SCRAM method, as follows:

  • S = Primary Attribute Bonus
  • C = Critical Hit and Critical Hit Damage
  • R = Attacks per Second
  • A = Average Hit
  • M = Damage Modifiers

Once you have all of these numbers defined, your DPS is equal to:

DPS = S * C * R * A * M

Over the course of the rest of this panel, we will be using the stats from this build in our calculations.

Calculating "S"

The C uses X as it's primary stat and this build has a total of Y X including all gear and levels.

S = 1 + ( * 0.01)
S = 1 + ( * 0.01)
S = 

Calculating "C"

"C" is a combination of your Critical Hit Chance as well as your Critical Hit Damage. By multiplying the increase in damage by the chance to critically hit, we come up with C.

  • Critical Hit Chance: %
  • Critical Hit Damage: %
C = 1 + (crit chance * 0.01) * (crit damage * 0.01)
C = 1 + (% * 0.01) * (% * 0.01)
C = 

Calculating "R"

"R" is the rate at which you attack, including all attack speed bonuses.

  • Mainhand Speed: attacks per second
  • +% Attack Speed: %
R = Weapon Speed * (1 + % Increases);
R =  * (1 + ( * 0.01))
R = 

Calculating "A"

"A" is your average hit, this is where most of the DPS issues come into play involving +% Elemental Damage or +% Damage.

We will be using the following weapons and attributes in this step:

    • Total Damage: -
    • Real Weapon Damage: -
  • Minimum Damage: +
  • Maximum Damage: +
  • +% Elemental Damage: %

+% Elemental Damage appears to use the Minimum Damage values from your weapons, WITHOUT the +Elemental Damage affixes (+X-Y Fire/Lightning/Etc Damage). This is the value we are using called 'Real Weapon Damage'.

To calculate +% Elemental Damage, we need to do the following...

Bonus Damage = (MH Real Min Damage + MH Real Max Damage + Bonus Min Damage + Bonus Max Damage) / 2 * Bonus Ele %

Plugging in the numbers, we get:

( +  +  + ) / 2 * ( * 0.01)
Bonus Damage = 

Now, for the math to determine actual average damage, which is as follows.

MH Min = (MH Weapon Min + Bonus Min)
MH Max = (MH Weapon Max + Bonus Max)
MH Avg = ((MH Min + MH Max) / 2 
A = MH Avg + Elemental Damage

Plug in this build's numbers...

MH Min = ( + ) = 
MH Max = ( + ) = 

MH Avg = ( + ) / 2 = 

A =  + 
A = 

Calculating "M"

"M" is the total bonus damage from all of your passives and abilities.

M = 1 + 

Totaling it all up...

Now we just take the last number from each of the above sections and multiply them together!

DPS = S * C * R * A * M
DPS =  *  *  *  * 
DPS = 

Help improve this!

This isn't a perfect system, I've build it based on a number of different forum posts and blogs written about how the DPS is calculated on the Character Sheet. If you see something incorrect, please correct me (aaron.cox@greymass.com)! I want this calculator to be as precise as possible, which is the main reason I'm exposing how the math is done.

Feel free to use these calculations in your applications, spreadsheets or websites!

~ Damage per Second
~ Effective Hit Points
Comparison Results
Damage Statistics
DPS
tDPS
Tick Rate
MH Tick Rate
OH Tick Rate
BES
Sharpshooter DPS
3-second DPS
DPS vs Elites
tDPS vs Elites
DPS vs Demons
tDPS vs Demons
DPS vs Elite+Demon
tDPS vs Elite+Demon
DPS vs Demons
tDPS vs Demons
Attacks per Second
+% Attack Speed
Critical Hit Chance
Critical Hit Damage
MH Weapon Damage
OH Weapon Damage
Base Statistics
Strength
Dexterity
Intelligence
Vitality
Magic Find
Gold Find
Defensive Statistics
Armor~
All Resist
Block Chance
Dodge Chance
Armor Damage Reduction
Total Damage Reduction
Thorns
Health Statistics
Maximum Life
HP:EHP Ratio
Life Steal
Life per Hit
Total Life Bonus
Life per Second
Life per Kill
Health Globe Healing Bonus
Bonus to Gold/Globe Radius

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