lolyumadtho

Level 60, Paragon Level 2

Softcore Witch Doctor Build (Last Sync w/ Battle.net: April 22, 2013)
60 Views
0 Votes

Skills

  • None Selected

Passives

  • None Selected
Gear / Items
Simulate Gear
 
Name Controls DPS
(% of Total)
EHP
(% of Total)
Gear Stats Perfection
Zunimassa's Vision
Helm
Simulate ~ ~
Armor 375
Int 238 79.3% of 300
Vit 96 48% of 200
%Life 12 100% of 12
ManaMax 133 ???
Bulk Stand
Shoulders
Simulate ~ ~
Armor 309
Int 140 70% of 200
Vit 72 36% of 200
ResPhys 41 68.3% of 60
ResAll 41 51.3% of 80
%Life 10 83.3% of 12
Pickup 7 100% of 7
Mara's Kaleidoscope
Amulet
Simulate ~ ~
Str 86 24.6% of 350
Dex 203 58% of 350
Int 88 25.1% of 350
Vit 84 24% of 350
ResAll 61 76.3% of 80
%Life 14 87.5% of 16
CritDmg 61 61% of 100
Tal Rasha's Relentless Pursuit
Chest
Simulate ~ ~
Armor 447
Int 182 91% of 200
Vit 216 72% of 300
IAS 9 ???
+Globes 2091 ???
Shredding Clasp
Gloves
Simulate ~ ~
Armor 242
Int 166 55.3% of 300
IAS 5 55.6% of 9
CritDmg 37 74% of 50
Crit 6.5 65% of 10
+Globes 10444 ???
Lacuni Prowlers
Bracers
Simulate ~ ~
Armor 226
Int 79 39.5% of 200
IAS 8 ???
%Move 12 ???
Thorns 1131 77.8% of 1454
Crit 5.5 91.7% of 6
+Globes 5191 ???
The Witching Hour
Belt
Simulate ~ ~
Armor 280
Int 131 65.5% of 200
Vit 59 29.5% of 200
IAS 8 ???
%Life 6 50% of 12
CritDmg 39 ???
Pickup 5 71.4% of 7
Daring Plate
Pants
Simulate ~ ~
Armor 301
Int 120 60% of 200
Vit 238 79.3% of 300
ResAll 61 76.3% of 80
+Globes 4816 ???
Zunimassa's Pox
Ring1
Simulate ~ ~
Int 87 43.5% of 200
ResAll 61 76.3% of 80
%Life 6 50% of 12
CritDmg 33 66% of 50
Rgn 83 24.3% of 342
Crit 4 66.7% of 6
Stone of Jordan
Ring2
Simulate ~ ~
%LtnDmg 5 ???
ManaMax 112 ???
%EliteDmg 30 ???
Zunimassa's Trail
Boots
Simulate ~ ~
Armor 339
%PsnDmg 7 ???
Int 146 73% of 200
Vit 90 45% of 200
ResAll 13 16.3% of 80
%Move 12 100% of 12
+Globes 10175 ???
Mercenary Star
Mainhand
Simulate ~ ~
MinDmg 301 85.5% of 352
MaxDmg 411 91.9% of 447
%Dmg 36 72% of 50
IAS 7 63.6% of 11
CritDmg 45 45% of 100
Homunculus
Offhand
Simulate ~ ~
Dmg 20-62 ???
Int 111 36.9% of 301
Vit 111 36.9% of 301
ResAll 31 ???
%Life 4 33.3% of 12
%Elite 5 ???
Skills / Active Abilities
Modify Skills
Passives / Passive Abilities
Modify Passives
Follower / Shrine Buffs
Multiplayer Group Buffs
Sync Character with Battle.net Profile

This is an anonymous build

This build was created by someone who wasn't logged in and just wanted to import their character. No edits can be made to the gear/skills on this build, the only way to change it is to resync with Battle.net.

This Build uses the following character:

Resync ALL Data from Battle.net Resync JUST SKILLS from Battle.net Resync JUST ITEMS from Battle.net

You may sync your profile once every (1) hour by clicking the button above.

Want to create a build of your own?

Create a new Build
JSON Representation of your Character

Shown below is the URL at which you can access your character represented in a JSON format. This data is updated when you sync your build or use the 'Save Stats to DB' on the left navigation.

http://d3up.com/b/542674/json

Feel free to send me an email and let me know what you end up using it for!

Gear / Items

Note: This is an experimental tab! Still working out the bugs.

In an effort to improve the calculator, this page outlines all of the steps to calculate this builds DPS. Please feel free to check it over and submit any corrections!

SCRAM Basics

The basis of the calculations uses the SCRAM method, as follows:

  • S = Primary Attribute Bonus
  • C = Critical Hit and Critical Hit Damage
  • R = Attacks per Second
  • A = Average Hit
  • M = Damage Modifiers

Once you have all of these numbers defined, your DPS is equal to:

DPS = S * C * R * A * M

Over the course of the rest of this panel, we will be using the stats from this build in our calculations.

Calculating "S"

The C uses X as it's primary stat and this build has a total of Y X including all gear and levels.

S = 1 + ( * 0.01)
S = 1 + ( * 0.01)
S = 

Calculating "C"

"C" is a combination of your Critical Hit Chance as well as your Critical Hit Damage. By multiplying the increase in damage by the chance to critically hit, we come up with C.

  • Critical Hit Chance: %
  • Critical Hit Damage: %
C = 1 + (crit chance * 0.01) * (crit damage * 0.01)
C = 1 + (% * 0.01) * (% * 0.01)
C = 

Calculating "R"

"R" is the rate at which you attack, including all attack speed bonuses.

  • Mainhand Speed: attacks per second
  • +% Attack Speed: %
R = Weapon Speed * (1 + % Increases);
R =  * (1 + ( * 0.01))
R = 

Calculating "A"

"A" is your average hit, this is where most of the DPS issues come into play involving +% Elemental Damage or +% Damage.

We will be using the following weapons and attributes in this step:

    • Total Damage: -
    • Real Weapon Damage: -
  • Minimum Damage: +
  • Maximum Damage: +
  • +% Elemental Damage: %

+% Elemental Damage appears to use the Minimum Damage values from your weapons, WITHOUT the +Elemental Damage affixes (+X-Y Fire/Lightning/Etc Damage). This is the value we are using called 'Real Weapon Damage'.

To calculate +% Elemental Damage, we need to do the following...

Bonus Damage = (MH Real Min Damage + MH Real Max Damage + Bonus Min Damage + Bonus Max Damage) / 2 * Bonus Ele %

Plugging in the numbers, we get:

( +  +  + ) / 2 * ( * 0.01)
Bonus Damage = 

Now, for the math to determine actual average damage, which is as follows.

MH Min = (MH Weapon Min + Bonus Min)
MH Max = (MH Weapon Max + Bonus Max)
MH Avg = ((MH Min + MH Max) / 2 
A = MH Avg + Elemental Damage

Plug in this build's numbers...

MH Min = ( + ) = 
MH Max = ( + ) = 

MH Avg = ( + ) / 2 = 

A =  + 
A = 

Calculating "M"

"M" is the total bonus damage from all of your passives and abilities.

M = 1 + 

Totaling it all up...

Now we just take the last number from each of the above sections and multiply them together!

DPS = S * C * R * A * M
DPS =  *  *  *  * 
DPS = 

Help improve this!

This isn't a perfect system, I've build it based on a number of different forum posts and blogs written about how the DPS is calculated on the Character Sheet. If you see something incorrect, please correct me (aaron.cox@greymass.com)! I want this calculator to be as precise as possible, which is the main reason I'm exposing how the math is done.

Feel free to use these calculations in your applications, spreadsheets or websites!

~ Damage per Second
~ Effective Hit Points
Comparison Results
Damage Statistics
DPS
tDPS
Tick Rate
MH Tick Rate
OH Tick Rate
BES
Sharpshooter DPS
3-second DPS
DPS vs Elites
tDPS vs Elites
DPS vs Demons
tDPS vs Demons
DPS vs Elite+Demon
tDPS vs Elite+Demon
DPS vs Demons
tDPS vs Demons
Attacks per Second
+% Attack Speed
Critical Hit Chance
Critical Hit Damage
MH Weapon Damage
OH Weapon Damage
Base Statistics
Strength
Dexterity
Intelligence
Vitality
Magic Find
Gold Find
Defensive Statistics
Armor~
All Resist
Block Chance
Dodge Chance
Armor Damage Reduction
Total Damage Reduction
Thorns
Health Statistics
Maximum Life
HP:EHP Ratio
Life Steal
Life per Hit
Total Life Bonus
Life per Second
Life per Kill
Health Globe Healing Bonus
Bonus to Gold/Globe Radius

Listed below are all of the items you've created that would fit into this equipment slot.

Please choose which item you'd like to equip.