pursan

Level 60, Paragon Level 13

Softcore Demon Hunter Build (Last Sync w/ Battle.net: April 25, 2013)
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Skills

  • None Selected

Passives

  • None Selected
Gear / Items
Simulate Gear
 
Name Controls DPS
(% of Total)
EHP
(% of Total)
Gear Stats Perfection
Mempo of Twilight
Helm
Simulate ~ ~
Armor 651
Dex 192 96% of 200
ResAll 71 88.8% of 80
IAS 9 ???
%Life 11 91.7% of 12
Authority Stand
Shoulders
Simulate ~ ~
Armor 573
Str 203 67.7% of 300
Dex 230 115% of 200
Vit 169 84.5% of 200
ResAll 76 95% of 80
Clever Flash
Amulet
Simulate ~ ~
Dex 295 84.3% of 350
Int 97 27.7% of 350
Life/Kill 356 12.4% of 2878
CritDmg 97 97% of 100
Crit 9 90% of 10
Natalya's Embrace
Chest
Simulate ~ ~
Armor 412
Dex 155 77.5% of 200
Vit 155 51.7% of 300
%Life 11 91.7% of 12
Strangle Lash
Gloves
Simulate ~ ~
Armor 309
Dex 226 75.3% of 300
Int 85 28.3% of 300
ResAll 44 55% of 80
IAS 8 88.9% of 9
CritDmg 44 88% of 50
Crit 7 70% of 10
Lacuni Prowlers
Bracers
Simulate ~ ~
Armor 248
Dex 66 33% of 200
ResAll 32 40% of 80
IAS 8 ???
%Move 12 ???
Thorns 1266 87.1% of 1454
Crit 4.5 75% of 6
The Witching Hour
Belt
Simulate ~ ~
Armor 514
Dex 74 37% of 200
Int 99 49.5% of 200
ResAll 42 52.5% of 80
IAS 8 ???
CritDmg 39 ???
Intrepid Deflectors
Pants
Simulate ~ ~
Armor 528
Dex 159 79.5% of 200
Vit 201 67% of 300
ResAll 67 83.8% of 80
Unity
Ring1
Simulate ~ ~
Dmg 29-51 ???
Dex 161 80.5% of 200
Life/Hit 282 58.9% of 479
CritDmg 28 56% of 50
Crit 4.5 75% of 6
%EliteDmg 4 ???
Natalya's Reflection
Ring2
Simulate ~ ~
MaxDmg 23 26.7% of 86
Dex 88 44% of 200
ResFire 31 51.7% of 60
IAS 8 88.9% of 9
Life/Hit 407 85% of 479
Rgn 180 52.6% of 342
Natalya's Bloody Footprints
Boots
Simulate ~ ~
Armor 584
Str 69 34.5% of 200
Dex 192 64% of 300
Vit 69 34.5% of 200
ResAll 71 88.8% of 80
%Move 12 100% of 12
%Melee 5 ???
Calamity
Mainhand
Simulate ~ ~
MinDmg 228 64.8% of 352
MaxDmg 340 76.1% of 447
%Dmg 45 90% of 50
IAS 10 90.9% of 11
CritDmg 80 80% of 100
HateRegen 1.25 ???
Dead Man's Legacy
Offhand
Simulate ~ ~
Dex 196 65.1% of 301
Int 135 44.9% of 301
Vit 289 96% of 301
IAS 20 133.3% of 15
HateRegen 1.23 ???
Crit 9 90% of 10
Skills / Active Abilities
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Passives / Passive Abilities
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Follower / Shrine Buffs
Multiplayer Group Buffs
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This is an anonymous build

This build was created by someone who wasn't logged in and just wanted to import their character. No edits can be made to the gear/skills on this build, the only way to change it is to resync with Battle.net.

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JSON Representation of your Character

Shown below is the URL at which you can access your character represented in a JSON format. This data is updated when you sync your build or use the 'Save Stats to DB' on the left navigation.

http://d3up.com/b/540728/json

Feel free to send me an email and let me know what you end up using it for!

Gear / Items

Note: This is an experimental tab! Still working out the bugs.

In an effort to improve the calculator, this page outlines all of the steps to calculate this builds DPS. Please feel free to check it over and submit any corrections!

SCRAM Basics

The basis of the calculations uses the SCRAM method, as follows:

  • S = Primary Attribute Bonus
  • C = Critical Hit and Critical Hit Damage
  • R = Attacks per Second
  • A = Average Hit
  • M = Damage Modifiers

Once you have all of these numbers defined, your DPS is equal to:

DPS = S * C * R * A * M

Over the course of the rest of this panel, we will be using the stats from this build in our calculations.

Calculating "S"

The C uses X as it's primary stat and this build has a total of Y X including all gear and levels.

S = 1 + ( * 0.01)
S = 1 + ( * 0.01)
S = 

Calculating "C"

"C" is a combination of your Critical Hit Chance as well as your Critical Hit Damage. By multiplying the increase in damage by the chance to critically hit, we come up with C.

  • Critical Hit Chance: %
  • Critical Hit Damage: %
C = 1 + (crit chance * 0.01) * (crit damage * 0.01)
C = 1 + (% * 0.01) * (% * 0.01)
C = 

Calculating "R"

"R" is the rate at which you attack, including all attack speed bonuses.

  • Mainhand Speed: attacks per second
  • +% Attack Speed: %
R = Weapon Speed * (1 + % Increases);
R =  * (1 + ( * 0.01))
R = 

Calculating "A"

"A" is your average hit, this is where most of the DPS issues come into play involving +% Elemental Damage or +% Damage.

We will be using the following weapons and attributes in this step:

    • Total Damage: -
    • Real Weapon Damage: -
  • Minimum Damage: +
  • Maximum Damage: +
  • +% Elemental Damage: %

+% Elemental Damage appears to use the Minimum Damage values from your weapons, WITHOUT the +Elemental Damage affixes (+X-Y Fire/Lightning/Etc Damage). This is the value we are using called 'Real Weapon Damage'.

To calculate +% Elemental Damage, we need to do the following...

Bonus Damage = (MH Real Min Damage + MH Real Max Damage + Bonus Min Damage + Bonus Max Damage) / 2 * Bonus Ele %

Plugging in the numbers, we get:

( +  +  + ) / 2 * ( * 0.01)
Bonus Damage = 

Now, for the math to determine actual average damage, which is as follows.

MH Min = (MH Weapon Min + Bonus Min)
MH Max = (MH Weapon Max + Bonus Max)
MH Avg = ((MH Min + MH Max) / 2 
A = MH Avg + Elemental Damage

Plug in this build's numbers...

MH Min = ( + ) = 
MH Max = ( + ) = 

MH Avg = ( + ) / 2 = 

A =  + 
A = 

Calculating "M"

"M" is the total bonus damage from all of your passives and abilities.

M = 1 + 

Totaling it all up...

Now we just take the last number from each of the above sections and multiply them together!

DPS = S * C * R * A * M
DPS =  *  *  *  * 
DPS = 

Help improve this!

This isn't a perfect system, I've build it based on a number of different forum posts and blogs written about how the DPS is calculated on the Character Sheet. If you see something incorrect, please correct me (aaron.cox@greymass.com)! I want this calculator to be as precise as possible, which is the main reason I'm exposing how the math is done.

Feel free to use these calculations in your applications, spreadsheets or websites!

~ Damage per Second
~ Effective Hit Points
Comparison Results
Damage Statistics
DPS
tDPS
Tick Rate
MH Tick Rate
OH Tick Rate
BES
Sharpshooter DPS
3-second DPS
DPS vs Elites
tDPS vs Elites
DPS vs Demons
tDPS vs Demons
DPS vs Elite+Demon
tDPS vs Elite+Demon
DPS vs Demons
tDPS vs Demons
Attacks per Second
+% Attack Speed
Critical Hit Chance
Critical Hit Damage
MH Weapon Damage
OH Weapon Damage
Base Statistics
Strength
Dexterity
Intelligence
Vitality
Magic Find
Gold Find
Defensive Statistics
Armor~
All Resist
Block Chance
Dodge Chance
Armor Damage Reduction
Total Damage Reduction
Thorns
Health Statistics
Maximum Life
HP:EHP Ratio
Life Steal
Life per Hit
Total Life Bonus
Life per Second
Life per Kill
Health Globe Healing Bonus
Bonus to Gold/Globe Radius

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