KillMeSoftly

Level 60, Paragon Level 5

Hardcore Witch Doctor Build (Last Sync w/ Battle.net: May 13, 2013)
82 Views
0 Votes

Skills

  • None Selected

Passives

  • None Selected
Gear / Items
Simulate Gear
 
Name Controls DPS
(% of Total)
EHP
(% of Total)
Gear Stats Perfection
Masquerade Legacy
Helm
Simulate ~ ~
Armor 320
Int 115 38.3% of 300
Vit 29 14.5% of 200
%MF 14 77.8% of 18
Guard Stand
Shoulders
Simulate ~ ~
Armor 599
Str 39 13% of 300
Int 215 107.5% of 200
Vit 50 25% of 200
ResPhys 45 75% of 60
%GF 21 84% of 25
Thorns 1050 41.3% of 2544
Reckless Necklace
Amulet
Simulate ~ ~
Int 174 49.7% of 350
Vit 105 30% of 350
ResArcn 38 63.3% of 60
ResAll 66 82.5% of 80
Death Strategy
Chest
Simulate ~ ~
Armor 365
Int 170 85% of 200
Vit 218 72.7% of 300
Pickup 6 85.7% of 7
Gut Grips
Gloves
Simulate ~ ~
Armor 309
Dex 187 62.3% of 300
Int 216 72% of 300
Vit 71 35.5% of 200
ResPsn 56 93.3% of 60
%MF 12 60% of 20
Crit 5 50% of 10
Summoner's Bracers
Bracers
Simulate ~ ~
Armor 189
Int 155 77.5% of 200
Vit 138 69% of 200
Crit 4.5 75% of 6
Rivet Crypt
Belt
Simulate ~ ~
Armor 192
Dex 76 38% of 200
Int 134 67% of 200
Vit 138 69% of 200
ResLtn 38 63.3% of 60
ResAll 41 51.3% of 80
Powerful Robes
Pants
Simulate ~ ~
Armor 366
Dex 87 43.5% of 200
Int 74 37% of 200
Vit 89 29.7% of 300
ResCold 43 71.7% of 60
ResAll 60 75% of 80
NoDurLoss 1 ???
Antique Defiance
Ring1
Simulate ~ ~
MaxDmg 28 32.6% of 86
ResAll 51 63.8% of 80
Life/Kill 238 16.5% of 1439
CritDmg 31 62% of 50
Rgn 103 30.1% of 342
Lazarus Faze
Ring2
Simulate ~ ~
MinDmg 29 80.6% of 36
Str 33 16.5% of 200
Int 72 36% of 200
Vit 56 28% of 200
ResLtn 34 56.7% of 60
CritDmg 34 68% of 50
Rgn 90 26.3% of 342
Trail Trek
Boots
Simulate ~ ~
Armor 426
Dex 67 22.3% of 300
Int 102 51% of 200
Vit 77 38.5% of 200
ResPhys 39 65% of 60
%Move 12 100% of 12
Enduring Thorn
Mainhand
Simulate ~ ~
Int 130 37.1% of 350
ManaRgn 10 ???
%LifeSteal 3 100% of 3
Aegis Legacy
Offhand
Simulate ~ ~
Armor 1050
Int 103 29.4% of 350
Vit 204 58.3% of 350
%Life 12 75% of 16
Skills / Active Abilities
Modify Skills
Passives / Passive Abilities
Modify Passives
Follower / Shrine Buffs
Multiplayer Group Buffs
Gear / Items

Note: This is an experimental tab! Still working out the bugs.

In an effort to improve the calculator, this page outlines all of the steps to calculate this builds DPS. Please feel free to check it over and submit any corrections!

SCRAM Basics

The basis of the calculations uses the SCRAM method, as follows:

  • S = Primary Attribute Bonus
  • C = Critical Hit and Critical Hit Damage
  • R = Attacks per Second
  • A = Average Hit
  • M = Damage Modifiers

Once you have all of these numbers defined, your DPS is equal to:

DPS = S * C * R * A * M

Over the course of the rest of this panel, we will be using the stats from this build in our calculations.

Calculating "S"

The C uses X as it's primary stat and this build has a total of Y X including all gear and levels.

S = 1 + ( * 0.01)
S = 1 + ( * 0.01)
S = 

Calculating "C"

"C" is a combination of your Critical Hit Chance as well as your Critical Hit Damage. By multiplying the increase in damage by the chance to critically hit, we come up with C.

  • Critical Hit Chance: %
  • Critical Hit Damage: %
C = 1 + (crit chance * 0.01) * (crit damage * 0.01)
C = 1 + (% * 0.01) * (% * 0.01)
C = 

Calculating "R"

"R" is the rate at which you attack, including all attack speed bonuses.

  • Mainhand Speed: attacks per second
  • +% Attack Speed: %
R = Weapon Speed * (1 + % Increases);
R =  * (1 + ( * 0.01))
R = 

Calculating "A"

"A" is your average hit, this is where most of the DPS issues come into play involving +% Elemental Damage or +% Damage.

We will be using the following weapons and attributes in this step:

    • Total Damage: -
    • Real Weapon Damage: -
  • Minimum Damage: +
  • Maximum Damage: +
  • +% Elemental Damage: %

+% Elemental Damage appears to use the Minimum Damage values from your weapons, WITHOUT the +Elemental Damage affixes (+X-Y Fire/Lightning/Etc Damage). This is the value we are using called 'Real Weapon Damage'.

To calculate +% Elemental Damage, we need to do the following...

Bonus Damage = (MH Real Min Damage + MH Real Max Damage + Bonus Min Damage + Bonus Max Damage) / 2 * Bonus Ele %

Plugging in the numbers, we get:

( +  +  + ) / 2 * ( * 0.01)
Bonus Damage = 

Now, for the math to determine actual average damage, which is as follows.

MH Min = (MH Weapon Min + Bonus Min)
MH Max = (MH Weapon Max + Bonus Max)
MH Avg = ((MH Min + MH Max) / 2 
A = MH Avg + Elemental Damage

Plug in this build's numbers...

MH Min = ( + ) = 
MH Max = ( + ) = 

MH Avg = ( + ) / 2 = 

A =  + 
A = 

Calculating "M"

"M" is the total bonus damage from all of your passives and abilities.

M = 1 + 

Totaling it all up...

Now we just take the last number from each of the above sections and multiply them together!

DPS = S * C * R * A * M
DPS =  *  *  *  * 
DPS = 

Help improve this!

This isn't a perfect system, I've build it based on a number of different forum posts and blogs written about how the DPS is calculated on the Character Sheet. If you see something incorrect, please correct me (aaron.cox@greymass.com)! I want this calculator to be as precise as possible, which is the main reason I'm exposing how the math is done.

Feel free to use these calculations in your applications, spreadsheets or websites!

~ Damage per Second
~ Effective Hit Points
Comparison Results
Damage Statistics
DPS
tDPS
Tick Rate
MH Tick Rate
OH Tick Rate
BES
Sharpshooter DPS
3-second DPS
DPS vs Elites
tDPS vs Elites
DPS vs Demons
tDPS vs Demons
DPS vs Elite+Demon
tDPS vs Elite+Demon
DPS vs Demons
tDPS vs Demons
Attacks per Second
+% Attack Speed
Critical Hit Chance
Critical Hit Damage
MH Weapon Damage
OH Weapon Damage
Base Statistics
Strength
Dexterity
Intelligence
Vitality
Magic Find
Gold Find
Defensive Statistics
Armor~
All Resist
Block Chance
Dodge Chance
Armor Damage Reduction
Total Damage Reduction
Thorns
Health Statistics
Maximum Life
HP:EHP Ratio
Life Steal
Life per Hit
Total Life Bonus
Life per Second
Life per Kill
Health Globe Healing Bonus
Bonus to Gold/Globe Radius

Listed below are all of the items you've created that would fit into this equipment slot.

Please choose which item you'd like to equip.