Innova

Level 70, Paragon Level 300

Softcore Witch Doctor Build (Last Sync w/ Battle.net: June 5, 2014)
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Skills

  • None Selected

Passives

  • None Selected
Gear / Items
Simulate Gear
 
Name Controls DPS
(% of Total)
EHP
(% of Total)
Gear Stats Perfection
Mask of Jeram
Helm
Simulate ~ ~
Armor 690
Int 721 240.3% of 300
ResAll 92 131.4% of 70
Crit 5.5 91.7% of 6
ManaMax 130 ???
Aughild's Power
Shoulders
Simulate ~ ~
Armor 1014
Int 499 249.5% of 200
ResAll 98 122.5% of 80
Thorns 2876 113.1% of 2544
Pickup 1 14.3% of 7
Haunt of Vaxo
Amulet
Simulate ~ ~
Int 657 187.7% of 350
CritDmg 83 83% of 100
Crit 9 90% of 10
ResLtn 160 266.7% of 60
Blackthorne's Surcoat
Chest
Simulate ~ ~
Armor 702
Int 488 244% of 200
Vit 482 160.7% of 300
ResAll 99 123.8% of 80
%Range 6 100% of 6
+Globes 27874 ???
Tasker and Theo
Gloves
Simulate ~ ~
Armor 543
Int 676 225.3% of 300
IAS 7 77.8% of 9
CritDmg 43 86% of 50
Crit 8.5 85% of 10
Pickup 1 14.3% of 7
Aughild's Search
Bracers
Simulate ~ ~
Armor 419
Int 494 247% of 200
Vit 434 217% of 200
Crit 6 100% of 6
ResLtn 155 258.3% of 60
%GF 34 136% of 25
Blackthorne's Notched Belt
Belt
Simulate ~ ~
Armor 879
Int 453 226.5% of 200
Vit 496 248% of 200
Rgn 969 283.3% of 342
ResPhys 149 248.3% of 60
%GF 35 140% of 25
Cain's Habit
Pants
Simulate ~ ~
Armor 668
Int 426 213% of 200
Vit 457 152.3% of 300
ResAll 97 121.3% of 80
%GF 32 128% of 25
+XP/Kill 173 720.8% of 24
Ring of Royal Grandeur
Ring1
Simulate ~ ~
Int 450 225% of 200
IAS 7 77.8% of 9
Crit 6 100% of 6
ResLtn 156 260% of 60
Stone of Jordan
Ring2
Simulate ~ ~
FireSklDmg 17 ???
Int 445 222.5% of 200
CritDmg 39 78% of 50
%EliteDmg 26 ???
ResPhys 154 256.7% of 60
ManaMax 125 ???
Cain's Travelers
Boots
Simulate ~ ~
Armor 518
Int 489 244.5% of 200
Vit 444 222% of 200
Rgn 779 227.8% of 342
%Move 12 100% of 12
ResPhys 142 236.7% of 60
Pickup 2 28.6% of 7
Thunderfury, Blessed Blade of the Windseeker
Mainhand
Simulate ~ ~
%Dmg 10 20% of 50
Int 649 185.4% of 350
Life/Kill 7487 260.1% of 2878
Uhkapian Serpent
Offhand
Simulate ~ ~
Dmg 100-113 ???
Int 687 228.2% of 301
Vit 748 248.5% of 301
Crit 9 90% of 10
ManaMax 139 ???
Skills / Active Abilities
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Passives / Passive Abilities
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Gear / Items

Note: This is an experimental tab! Still working out the bugs.

In an effort to improve the calculator, this page outlines all of the steps to calculate this builds DPS. Please feel free to check it over and submit any corrections!

SCRAM Basics

The basis of the calculations uses the SCRAM method, as follows:

  • S = Primary Attribute Bonus
  • C = Critical Hit and Critical Hit Damage
  • R = Attacks per Second
  • A = Average Hit
  • M = Damage Modifiers

Once you have all of these numbers defined, your DPS is equal to:

DPS = S * C * R * A * M

Over the course of the rest of this panel, we will be using the stats from this build in our calculations.

Calculating "S"

The C uses X as it's primary stat and this build has a total of Y X including all gear and levels.

S = 1 + ( * 0.01)
S = 1 + ( * 0.01)
S = 

Calculating "C"

"C" is a combination of your Critical Hit Chance as well as your Critical Hit Damage. By multiplying the increase in damage by the chance to critically hit, we come up with C.

  • Critical Hit Chance: %
  • Critical Hit Damage: %
C = 1 + (crit chance * 0.01) * (crit damage * 0.01)
C = 1 + (% * 0.01) * (% * 0.01)
C = 

Calculating "R"

"R" is the rate at which you attack, including all attack speed bonuses.

  • Mainhand Speed: attacks per second
  • +% Attack Speed: %
R = Weapon Speed * (1 + % Increases);
R =  * (1 + ( * 0.01))
R = 

Calculating "A"

"A" is your average hit, this is where most of the DPS issues come into play involving +% Elemental Damage or +% Damage.

We will be using the following weapons and attributes in this step:

    • Total Damage: -
    • Real Weapon Damage: -
  • Minimum Damage: +
  • Maximum Damage: +
  • +% Elemental Damage: %

+% Elemental Damage appears to use the Minimum Damage values from your weapons, WITHOUT the +Elemental Damage affixes (+X-Y Fire/Lightning/Etc Damage). This is the value we are using called 'Real Weapon Damage'.

To calculate +% Elemental Damage, we need to do the following...

Bonus Damage = (MH Real Min Damage + MH Real Max Damage + Bonus Min Damage + Bonus Max Damage) / 2 * Bonus Ele %

Plugging in the numbers, we get:

( +  +  + ) / 2 * ( * 0.01)
Bonus Damage = 

Now, for the math to determine actual average damage, which is as follows.

MH Min = (MH Weapon Min + Bonus Min)
MH Max = (MH Weapon Max + Bonus Max)
MH Avg = ((MH Min + MH Max) / 2 
A = MH Avg + Elemental Damage

Plug in this build's numbers...

MH Min = ( + ) = 
MH Max = ( + ) = 

MH Avg = ( + ) / 2 = 

A =  + 
A = 

Calculating "M"

"M" is the total bonus damage from all of your passives and abilities.

M = 1 + 

Totaling it all up...

Now we just take the last number from each of the above sections and multiply them together!

DPS = S * C * R * A * M
DPS =  *  *  *  * 
DPS = 

Help improve this!

This isn't a perfect system, I've build it based on a number of different forum posts and blogs written about how the DPS is calculated on the Character Sheet. If you see something incorrect, please correct me (aaron.cox@greymass.com)! I want this calculator to be as precise as possible, which is the main reason I'm exposing how the math is done.

Feel free to use these calculations in your applications, spreadsheets or websites!

~ Damage per Second
~ Effective Hit Points
Comparison Results
Damage Statistics
DPS
tDPS
Tick Rate
MH Tick Rate
OH Tick Rate
BES
Sharpshooter DPS
3-second DPS
DPS vs Elites
tDPS vs Elites
DPS vs Demons
tDPS vs Demons
DPS vs Elite+Demon
tDPS vs Elite+Demon
DPS vs Demons
tDPS vs Demons
Attacks per Second
+% Attack Speed
Critical Hit Chance
Critical Hit Damage
MH Weapon Damage
OH Weapon Damage
Base Statistics
Strength
Dexterity
Intelligence
Vitality
Magic Find
Gold Find
Defensive Statistics
Armor~
All Resist
Block Chance
Dodge Chance
Armor Damage Reduction
Total Damage Reduction
Thorns
Health Statistics
Maximum Life
HP:EHP Ratio
Life Steal
Life per Hit
Total Life Bonus
Life per Second
Life per Kill
Health Globe Healing Bonus
Bonus to Gold/Globe Radius

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