Bribous

Level 70, Paragon Level 182

Softcore Wizard Build (Last Sync w/ Battle.net: April 15, 2014)
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Skills

  • None Selected

Passives

  • None Selected
Gear / Items
Simulate Gear
 
Name Controls DPS
(% of Total)
EHP
(% of Total)
Gear Stats Perfection
Storm Crow
Helm
Simulate ~ ~
Armor 464
%LtnDmg 8 ???
Str 95 47.5% of 200
Dex 92 46% of 200
Int 100 33.3% of 300
Vit 94 47% of 200
Crit 5.5 91.7% of 6
%EliteDmg 4 ???
APCrit 10 ???
Victory Negation
Shoulders
Simulate ~ ~
Armor 634
Int 359 179.5% of 200
Vit 351 175.5% of 200
ResAll 90 112.5% of 80
Thorns 3170 124.6% of 2544
Moonlight Ward
Amulet
Simulate ~ ~
ArcSklDmg 23 ???
Int 633 180.9% of 350
IAS 7 77.8% of 9
Crit 9.5 95% of 10
ResLtn 158 263.3% of 60
Protection Remedy
Chest
Simulate ~ ~
Armor 486
Int 411 205.5% of 200
Vit 360 120% of 300
ResFire 121 201.7% of 60
+Globes 15804 ???
Smash Terminus
Gloves
Simulate ~ ~
Armor 515
Int 601 200.3% of 300
CritDmg 43 86% of 50
Crit 9 90% of 10
ResFire 139 231.7% of 60
%GF 31 124% of 25
Garrison Boon
Bracers
Simulate ~ ~
Armor 384
ArcSklDmg 13 ???
Int 400 200% of 200
ResAll 87 108.8% of 80
Crit 5.5 91.7% of 6
+XP/Kill 110 458.3% of 24
Bloody Legend
Belt
Simulate ~ ~
Armor 445
Int 397 198.5% of 200
Vit 361 180.5% of 200
ResAll 88 110% of 80
%Life 12 100% of 12
Life/Kill 3199 ???
%GF 31 124% of 25
Null Armor
Pants
Simulate ~ ~
Armor 748
Int 357 178.5% of 200
Vit 377 125.7% of 300
ResAll 88 110% of 80
Life/Kill 2545 ???
Thorns 1718 118.2% of 1454
Stone of Jordan
Ring1
Simulate ~ ~
%HolyDmg 6 ???
%EliteDmg 30 ???
APMax 15 ???
Sheltering Faze
Ring2
Simulate ~ ~
Int 413 206.5% of 200
CritDmg 44 88% of 50
Crit 5 83.3% of 6
ResCold 140 233.3% of 60
+XP/Kill 114 518.2% of 22
Opulent Striders
Boots
Simulate ~ ~
Armor 518
Int 390 195% of 200
Vit 355 177.5% of 200
ResAll 87 108.8% of 80
Pickup 1 14.3% of 7
Mad Monarch's Scepter
Mainhand
Simulate ~ ~
Dmg 1000-1245 ???
%Dmg 8 16% of 50
Int 660 188.6% of 350
%BlindProc 2.3 ???
Light of Grace
Offhand
Simulate ~ ~
Dmg 6-7 ???
Int 739 245.5% of 301
Crit 9 90% of 10
APMax 11 ???
Skills / Active Abilities
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Passives / Passive Abilities
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Follower / Shrine Buffs
Multiplayer Group Buffs
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This is an anonymous build

This build was created by someone who wasn't logged in and just wanted to import their character. No edits can be made to the gear/skills on this build, the only way to change it is to resync with Battle.net.

This Build uses the following character:

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JSON Representation of your Character

Shown below is the URL at which you can access your character represented in a JSON format. This data is updated when you sync your build or use the 'Save Stats to DB' on the left navigation.

http://d3up.com/b/138219/json

Feel free to send me an email and let me know what you end up using it for!

Gear / Items

Note: This is an experimental tab! Still working out the bugs.

In an effort to improve the calculator, this page outlines all of the steps to calculate this builds DPS. Please feel free to check it over and submit any corrections!

SCRAM Basics

The basis of the calculations uses the SCRAM method, as follows:

  • S = Primary Attribute Bonus
  • C = Critical Hit and Critical Hit Damage
  • R = Attacks per Second
  • A = Average Hit
  • M = Damage Modifiers

Once you have all of these numbers defined, your DPS is equal to:

DPS = S * C * R * A * M

Over the course of the rest of this panel, we will be using the stats from this build in our calculations.

Calculating "S"

The C uses X as it's primary stat and this build has a total of Y X including all gear and levels.

S = 1 + ( * 0.01)
S = 1 + ( * 0.01)
S = 

Calculating "C"

"C" is a combination of your Critical Hit Chance as well as your Critical Hit Damage. By multiplying the increase in damage by the chance to critically hit, we come up with C.

  • Critical Hit Chance: %
  • Critical Hit Damage: %
C = 1 + (crit chance * 0.01) * (crit damage * 0.01)
C = 1 + (% * 0.01) * (% * 0.01)
C = 

Calculating "R"

"R" is the rate at which you attack, including all attack speed bonuses.

  • Mainhand Speed: attacks per second
  • +% Attack Speed: %
R = Weapon Speed * (1 + % Increases);
R =  * (1 + ( * 0.01))
R = 

Calculating "A"

"A" is your average hit, this is where most of the DPS issues come into play involving +% Elemental Damage or +% Damage.

We will be using the following weapons and attributes in this step:

    • Total Damage: -
    • Real Weapon Damage: -
  • Minimum Damage: +
  • Maximum Damage: +
  • +% Elemental Damage: %

+% Elemental Damage appears to use the Minimum Damage values from your weapons, WITHOUT the +Elemental Damage affixes (+X-Y Fire/Lightning/Etc Damage). This is the value we are using called 'Real Weapon Damage'.

To calculate +% Elemental Damage, we need to do the following...

Bonus Damage = (MH Real Min Damage + MH Real Max Damage + Bonus Min Damage + Bonus Max Damage) / 2 * Bonus Ele %

Plugging in the numbers, we get:

( +  +  + ) / 2 * ( * 0.01)
Bonus Damage = 

Now, for the math to determine actual average damage, which is as follows.

MH Min = (MH Weapon Min + Bonus Min)
MH Max = (MH Weapon Max + Bonus Max)
MH Avg = ((MH Min + MH Max) / 2 
A = MH Avg + Elemental Damage

Plug in this build's numbers...

MH Min = ( + ) = 
MH Max = ( + ) = 

MH Avg = ( + ) / 2 = 

A =  + 
A = 

Calculating "M"

"M" is the total bonus damage from all of your passives and abilities.

M = 1 + 

Totaling it all up...

Now we just take the last number from each of the above sections and multiply them together!

DPS = S * C * R * A * M
DPS =  *  *  *  * 
DPS = 

Help improve this!

This isn't a perfect system, I've build it based on a number of different forum posts and blogs written about how the DPS is calculated on the Character Sheet. If you see something incorrect, please correct me (aaron.cox@greymass.com)! I want this calculator to be as precise as possible, which is the main reason I'm exposing how the math is done.

Feel free to use these calculations in your applications, spreadsheets or websites!

~ Damage per Second
~ Effective Hit Points
Comparison Results
Damage Statistics
DPS
tDPS
Tick Rate
MH Tick Rate
OH Tick Rate
BES
Sharpshooter DPS
3-second DPS
DPS vs Elites
tDPS vs Elites
DPS vs Demons
tDPS vs Demons
DPS vs Elite+Demon
tDPS vs Elite+Demon
DPS vs Demons
tDPS vs Demons
Attacks per Second
+% Attack Speed
Critical Hit Chance
Critical Hit Damage
MH Weapon Damage
OH Weapon Damage
Base Statistics
Strength
Dexterity
Intelligence
Vitality
Magic Find
Gold Find
Defensive Statistics
Armor~
All Resist
Block Chance
Dodge Chance
Armor Damage Reduction
Total Damage Reduction
Thorns
Health Statistics
Maximum Life
HP:EHP Ratio
Life Steal
Life per Hit
Total Life Bonus
Life per Second
Life per Kill
Health Globe Healing Bonus
Bonus to Gold/Globe Radius

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