Chewn

Level 60, Paragon Level 16

Softcore Demon Hunter Build (Last Sync w/ Battle.net: February 14, 2014)
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Skills

  • None Selected

Passives

  • None Selected
Gear / Items
Simulate Gear
 
Name Controls DPS
(% of Total)
EHP
(% of Total)
Gear Stats Perfection
Andariel's Visage
Helm
Simulate ~ ~
Armor 366
Str 67 33.5% of 200
Dex 248 124% of 200
ResPsn 46 76.7% of 60
IAS 9 ???
Rgn 191 55.8% of 342
Crit 4.5 75% of 6
Vile Ward
Shoulders
Simulate ~ ~
Armor 623
Str 78 26% of 300
Dex 241 120.5% of 200
ResAll 73 91.3% of 80
%GF 20 80% of 25
Rgn 244 71.3% of 342
Victory Disgust
Amulet
Simulate ~ ~
Dex 155 44.3% of 350
ResAll 33 41.3% of 80
Life/Hit 201 21% of 959
CritDmg 62 62% of 100
Crit 10 100% of 10
Natalya's Embrace
Chest
Simulate ~ ~
Armor 389
Str 65 32.5% of 200
Dex 158 79% of 200
ResCold 27 54% of 50
%Life 11 91.7% of 12
Sinister Guards
Gloves
Simulate ~ ~
Armor 348
Dex 167 55.7% of 300
CritDmg 50 100% of 50
Crit 9.5 95% of 10
+Globes 5200 ???
Strongarm Bracers
Bracers
Simulate ~ ~
Armor 446
Str 50 25% of 200
Dex 215 107.5% of 200
%Life 9 ???
Crit 4.5 75% of 6
%KnBackProc 4.2 ???
The Witching Hour
Belt
Simulate ~ ~
Armor 288
Str 58 19.3% of 300
Int 94 47% of 200
Vit 87 43.5% of 200
ResFire 60 100% of 60
IAS 8 ???
CritDmg 45 ???
Inna's Temperance
Pants
Simulate ~ ~
Armor 402
Dex 100 50% of 200
ResPsn 37 61.7% of 60
IAS 8 ???
%Move 12 ???
Crit 1 ???
The Wailing Host
Ring1
Simulate ~ ~
Dex 155 77.5% of 200
ResCold 48 80% of 60
CritDmg 33 66% of 50
Rgn 226 66.1% of 342
Crit 4.5 75% of 6
%EliteDmg 3 ???
Natalya's Reflection
Ring2
Simulate ~ ~
Dmg 9-18 ???
Str 55 27.5% of 200
Dex 86 43% of 200
Vit 70 35% of 200
ResPhys 56 93.3% of 60
IAS 9 100% of 9
Rgn 187 54.7% of 342
Natalya's Bloody Footprints
Boots
Simulate ~ ~
Armor 601
Dex 193 64.3% of 300
ResAll 73 91.3% of 80
%Move 12 100% of 12
Thorns 315 21.7% of 1454
%Melee 5 ???
Manticore
Mainhand
Simulate ~ ~
Str 100 16.8% of 595
Dex 191 32.1% of 595
Int 123 20.7% of 595
IAS 10 90.9% of 11
CritDmg 85 42.5% of 200
Dead Man's Legacy
Offhand
Simulate ~ ~
Dex 290 96.3% of 301
Vit 303 100.7% of 301
IAS 11 73.3% of 15
HateRegen 1.22 ???
Crit 9 90% of 10
Skills / Active Abilities
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Passives / Passive Abilities
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Follower / Shrine Buffs
Multiplayer Group Buffs
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This is an anonymous build

This build was created by someone who wasn't logged in and just wanted to import their character. No edits can be made to the gear/skills on this build, the only way to change it is to resync with Battle.net.

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JSON Representation of your Character

Shown below is the URL at which you can access your character represented in a JSON format. This data is updated when you sync your build or use the 'Save Stats to DB' on the left navigation.

http://d3up.com/b/1339193/json

Feel free to send me an email and let me know what you end up using it for!

Gear / Items

Note: This is an experimental tab! Still working out the bugs.

In an effort to improve the calculator, this page outlines all of the steps to calculate this builds DPS. Please feel free to check it over and submit any corrections!

SCRAM Basics

The basis of the calculations uses the SCRAM method, as follows:

  • S = Primary Attribute Bonus
  • C = Critical Hit and Critical Hit Damage
  • R = Attacks per Second
  • A = Average Hit
  • M = Damage Modifiers

Once you have all of these numbers defined, your DPS is equal to:

DPS = S * C * R * A * M

Over the course of the rest of this panel, we will be using the stats from this build in our calculations.

Calculating "S"

The C uses X as it's primary stat and this build has a total of Y X including all gear and levels.

S = 1 + ( * 0.01)
S = 1 + ( * 0.01)
S = 

Calculating "C"

"C" is a combination of your Critical Hit Chance as well as your Critical Hit Damage. By multiplying the increase in damage by the chance to critically hit, we come up with C.

  • Critical Hit Chance: %
  • Critical Hit Damage: %
C = 1 + (crit chance * 0.01) * (crit damage * 0.01)
C = 1 + (% * 0.01) * (% * 0.01)
C = 

Calculating "R"

"R" is the rate at which you attack, including all attack speed bonuses.

  • Mainhand Speed: attacks per second
  • +% Attack Speed: %
R = Weapon Speed * (1 + % Increases);
R =  * (1 + ( * 0.01))
R = 

Calculating "A"

"A" is your average hit, this is where most of the DPS issues come into play involving +% Elemental Damage or +% Damage.

We will be using the following weapons and attributes in this step:

    • Total Damage: -
    • Real Weapon Damage: -
  • Minimum Damage: +
  • Maximum Damage: +
  • +% Elemental Damage: %

+% Elemental Damage appears to use the Minimum Damage values from your weapons, WITHOUT the +Elemental Damage affixes (+X-Y Fire/Lightning/Etc Damage). This is the value we are using called 'Real Weapon Damage'.

To calculate +% Elemental Damage, we need to do the following...

Bonus Damage = (MH Real Min Damage + MH Real Max Damage + Bonus Min Damage + Bonus Max Damage) / 2 * Bonus Ele %

Plugging in the numbers, we get:

( +  +  + ) / 2 * ( * 0.01)
Bonus Damage = 

Now, for the math to determine actual average damage, which is as follows.

MH Min = (MH Weapon Min + Bonus Min)
MH Max = (MH Weapon Max + Bonus Max)
MH Avg = ((MH Min + MH Max) / 2 
A = MH Avg + Elemental Damage

Plug in this build's numbers...

MH Min = ( + ) = 
MH Max = ( + ) = 

MH Avg = ( + ) / 2 = 

A =  + 
A = 

Calculating "M"

"M" is the total bonus damage from all of your passives and abilities.

M = 1 + 

Totaling it all up...

Now we just take the last number from each of the above sections and multiply them together!

DPS = S * C * R * A * M
DPS =  *  *  *  * 
DPS = 

Help improve this!

This isn't a perfect system, I've build it based on a number of different forum posts and blogs written about how the DPS is calculated on the Character Sheet. If you see something incorrect, please correct me (aaron.cox@greymass.com)! I want this calculator to be as precise as possible, which is the main reason I'm exposing how the math is done.

Feel free to use these calculations in your applications, spreadsheets or websites!

~ Damage per Second
~ Effective Hit Points
Comparison Results
Damage Statistics
DPS
tDPS
Tick Rate
MH Tick Rate
OH Tick Rate
BES
Sharpshooter DPS
3-second DPS
DPS vs Elites
tDPS vs Elites
DPS vs Demons
tDPS vs Demons
DPS vs Elite+Demon
tDPS vs Elite+Demon
DPS vs Demons
tDPS vs Demons
Attacks per Second
+% Attack Speed
Critical Hit Chance
Critical Hit Damage
MH Weapon Damage
OH Weapon Damage
Base Statistics
Strength
Dexterity
Intelligence
Vitality
Magic Find
Gold Find
Defensive Statistics
Armor~
All Resist
Block Chance
Dodge Chance
Armor Damage Reduction
Total Damage Reduction
Thorns
Health Statistics
Maximum Life
HP:EHP Ratio
Life Steal
Life per Hit
Total Life Bonus
Life per Second
Life per Kill
Health Globe Healing Bonus
Bonus to Gold/Globe Radius

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