Pig

Level 60, Paragon Level 38

Softcore Barbarian Build (Last Sync w/ Battle.net: January 18, 2014)
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Skills

  • None Selected

Passives

  • None Selected
Gear / Items
Simulate Gear
 
Name Controls DPS
(% of Total)
EHP
(% of Total)
Gear Stats Perfection
Mempo of Twilight
Helm
Simulate ~ ~
Armor 423
Str 171 85.5% of 200
ResAll 80 100% of 80
IAS 8 ???
%Life 11 91.7% of 12
Crit 4.5 75% of 6
Cavalry Craft
Shoulders
Simulate ~ ~
Armor 353
Str 166 55.3% of 300
Dex 100 50% of 200
Vit 281 140.5% of 200
ResAll 67 83.8% of 80
Thorns 175 6.9% of 2544
Highborn Sting
Amulet
Simulate ~ ~
Str 186 53.1% of 350
CritDmg 94 94% of 100
%GF 27 54% of 50
Crit 10 100% of 10
+Globes 2285 ???
%Range 4 66.7% of 6
Immortal King's Eternal Reign
Chest
Simulate ~ ~
Armor 652
Str 124 62% of 200
Vit 246 82% of 300
ResAll 71 88.8% of 80
Immortal King's Irons
Gloves
Simulate ~ ~
Armor 339
Str 96 48% of 200
IAS 8 88.9% of 9
CritDmg 20 40% of 50
Rgn 313 91.5% of 342
Crit 10 100% of 10
%Melee 5 ???
Warrior's Riot
Bracers
Simulate ~ ~
Armor 239
Str 163 81.5% of 200
Vit 83 41.5% of 200
ResAll 80 100% of 80
Thorns 102 7% of 1454
Crit 5.5 91.7% of 6
The Witching Hour
Belt
Simulate ~ ~
Armor 267
Str 240 80% of 300
Dex 80 40% of 200
Int 91 45.5% of 200
ResPsn 33 55% of 60
IAS 9 ???
CritDmg 41 ???
Inna's Temperance
Pants
Simulate ~ ~
Armor 423
Str 96 48% of 200
Dex 93 46.5% of 200
IAS 8 ???
%Move 12 ???
Crit 1 ???
Natalya's Reflection
Ring1
Simulate ~ ~
MaxDmg 27 31.4% of 86
Str 86 43% of 200
Dex 87 43.5% of 200
IAS 9 100% of 9
Rgn 197 57.6% of 342
Crit 4 66.7% of 6
Foe's Prize
Ring2
Simulate ~ ~
ResCold 31 51.7% of 60
IAS 8 88.9% of 9
%Life 8 66.7% of 12
CritDmg 43 86% of 50
Crit 4.5 75% of 6
Ice Climbers
Boots
Simulate ~ ~
Armor 322
Str 230 115% of 200
Dex 67 22.3% of 300
Vit 96 48% of 200
ResAll 73 91.3% of 80
%Life 10 ???
Rgn 266 77.8% of 342
Skorn
Mainhand
Simulate ~ ~
MinDmg 242 50.6% of 478
MaxDmg 354 57.9% of 611
%Dmg 50 100% of 50
Str 328 55.1% of 595
CritDmg 167 83.5% of 200
%LifeSteal 4.6 76.7% of 6
Nothing
Offhand
Simulate ~ ~
Skills / Active Abilities
Modify Skills
Passives / Passive Abilities
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Follower / Shrine Buffs
Multiplayer Group Buffs
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This is an anonymous build

This build was created by someone who wasn't logged in and just wanted to import their character. No edits can be made to the gear/skills on this build, the only way to change it is to resync with Battle.net.

This Build uses the following character:

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JSON Representation of your Character

Shown below is the URL at which you can access your character represented in a JSON format. This data is updated when you sync your build or use the 'Save Stats to DB' on the left navigation.

http://d3up.com/b/1297265/json

Feel free to send me an email and let me know what you end up using it for!

Gear / Items

Note: This is an experimental tab! Still working out the bugs.

In an effort to improve the calculator, this page outlines all of the steps to calculate this builds DPS. Please feel free to check it over and submit any corrections!

SCRAM Basics

The basis of the calculations uses the SCRAM method, as follows:

  • S = Primary Attribute Bonus
  • C = Critical Hit and Critical Hit Damage
  • R = Attacks per Second
  • A = Average Hit
  • M = Damage Modifiers

Once you have all of these numbers defined, your DPS is equal to:

DPS = S * C * R * A * M

Over the course of the rest of this panel, we will be using the stats from this build in our calculations.

Calculating "S"

The C uses X as it's primary stat and this build has a total of Y X including all gear and levels.

S = 1 + ( * 0.01)
S = 1 + ( * 0.01)
S = 

Calculating "C"

"C" is a combination of your Critical Hit Chance as well as your Critical Hit Damage. By multiplying the increase in damage by the chance to critically hit, we come up with C.

  • Critical Hit Chance: %
  • Critical Hit Damage: %
C = 1 + (crit chance * 0.01) * (crit damage * 0.01)
C = 1 + (% * 0.01) * (% * 0.01)
C = 

Calculating "R"

"R" is the rate at which you attack, including all attack speed bonuses.

  • Mainhand Speed: attacks per second
  • +% Attack Speed: %
R = Weapon Speed * (1 + % Increases);
R =  * (1 + ( * 0.01))
R = 

Calculating "A"

"A" is your average hit, this is where most of the DPS issues come into play involving +% Elemental Damage or +% Damage.

We will be using the following weapons and attributes in this step:

    • Total Damage: -
    • Real Weapon Damage: -
  • Minimum Damage: +
  • Maximum Damage: +
  • +% Elemental Damage: %

+% Elemental Damage appears to use the Minimum Damage values from your weapons, WITHOUT the +Elemental Damage affixes (+X-Y Fire/Lightning/Etc Damage). This is the value we are using called 'Real Weapon Damage'.

To calculate +% Elemental Damage, we need to do the following...

Bonus Damage = (MH Real Min Damage + MH Real Max Damage + Bonus Min Damage + Bonus Max Damage) / 2 * Bonus Ele %

Plugging in the numbers, we get:

( +  +  + ) / 2 * ( * 0.01)
Bonus Damage = 

Now, for the math to determine actual average damage, which is as follows.

MH Min = (MH Weapon Min + Bonus Min)
MH Max = (MH Weapon Max + Bonus Max)
MH Avg = ((MH Min + MH Max) / 2 
A = MH Avg + Elemental Damage

Plug in this build's numbers...

MH Min = ( + ) = 
MH Max = ( + ) = 

MH Avg = ( + ) / 2 = 

A =  + 
A = 

Calculating "M"

"M" is the total bonus damage from all of your passives and abilities.

M = 1 + 

Totaling it all up...

Now we just take the last number from each of the above sections and multiply them together!

DPS = S * C * R * A * M
DPS =  *  *  *  * 
DPS = 

Help improve this!

This isn't a perfect system, I've build it based on a number of different forum posts and blogs written about how the DPS is calculated on the Character Sheet. If you see something incorrect, please correct me (aaron.cox@greymass.com)! I want this calculator to be as precise as possible, which is the main reason I'm exposing how the math is done.

Feel free to use these calculations in your applications, spreadsheets or websites!

~ Damage per Second
~ Effective Hit Points
Comparison Results
Damage Statistics
DPS
tDPS
Tick Rate
MH Tick Rate
OH Tick Rate
BES
Sharpshooter DPS
3-second DPS
DPS vs Elites
tDPS vs Elites
DPS vs Demons
tDPS vs Demons
DPS vs Elite+Demon
tDPS vs Elite+Demon
DPS vs Demons
tDPS vs Demons
Attacks per Second
+% Attack Speed
Critical Hit Chance
Critical Hit Damage
MH Weapon Damage
OH Weapon Damage
Base Statistics
Strength
Dexterity
Intelligence
Vitality
Magic Find
Gold Find
Defensive Statistics
Armor~
All Resist
Block Chance
Dodge Chance
Armor Damage Reduction
Total Damage Reduction
Thorns
Health Statistics
Maximum Life
HP:EHP Ratio
Life Steal
Life per Hit
Total Life Bonus
Life per Second
Life per Kill
Health Globe Healing Bonus
Bonus to Gold/Globe Radius

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