Zachiatrist

Level 60, Paragon Level 52

Softcore Monk Build (Last Sync w/ Battle.net: February 15, 2013)
50 Views
0 Votes

Skills

  • None Selected

Passives

  • None Selected
Notice: Your character has been synchronized with the Battle.net Profile specified.
Gear / Items
Simulate Gear
 
Name Controls DPS
(% of Total)
EHP
(% of Total)
Gear Stats Perfection
Inna's Radiance
Helm
Simulate ~ ~
Armor 385
Dex 160 53.3% of 300
Vit 96 48% of 200
ResFire 39 78% of 50
SprtRegen 1.22 ???
Crit 5.5 91.7% of 6
Blazon Flourish
Shoulders
Simulate ~ ~
Armor 353
Dex 100 50% of 200
Int 77 38.5% of 200
ResFire 34 56.7% of 60
ResAll 79 98.8% of 80
%MF 16 80% of 20
Mending Omen
Amulet
Simulate ~ ~
Dmg 21-40 ???
Str 37 10.6% of 350
Dex 120 34.3% of 350
Life/Hit 347 36.2% of 959
CritDmg 45 45% of 100
Rgn 379 63.3% of 599
Crit 10 100% of 10
Inna's Vast Expanse
Chest
Simulate ~ ~
Armor 425
Dex 140 70% of 200
Vit 182 60.7% of 300
%Life 10 83.3% of 12
%Melee 5 83.3% of 6
Smash Alacrity
Gloves
Simulate ~ ~
Armor 311
Str 82 41% of 200
Dex 221 73.7% of 300
ResFire 56 93.3% of 60
CritDmg 40 80% of 50
Crit 8 80% of 10
Brawl Trial
Bracers
Simulate ~ ~
Armor 221
Dex 169 84.5% of 200
Vit 158 79% of 200
ResFire 55 91.7% of 60
Crit 4.5 75% of 6
Inna's Favor
Belt
Simulate ~ ~
Armor 526
%HolyDmg 7 ???
Dex 93 46.5% of 200
ResFire 55 91.7% of 60
Crit 1 ???
%CC 13 ???
Inna's Temperance
Pants
Simulate ~ ~
Armor 407
Dex 95 47.5% of 200
ResFire 36 60% of 60
IAS 8 ???
%Move 12 ???
Crit 1 ???
Hellfire Ring
Ring1
Simulate ~ ~
Dex 172 86% of 200
ResPhys 35 58.3% of 60
IAS 9 100% of 9
CritDmg 34 68% of 50
%GF 14 56% of 25
Glory Mark
Ring2
Simulate ~ ~
MaxDmg 29 33.7% of 86
ResFire 30 50% of 60
ResAll 70 87.5% of 80
CritDmg 39 78% of 50
Crit 4.5 75% of 6
Fire Walkers
Boots
Simulate ~ ~
Armor 299
Dex 225 75% of 300
Int 75 37.5% of 200
ResFire 48 80% of 60
ResAll 72 90% of 80
%Move 12 100% of 12
%Melee 4 ???
Skorn
Mainhand
Simulate ~ ~
MinDmg 212 44.4% of 478
MaxDmg 197 32.2% of 611
%Dmg 42 84% of 50
Dex 307 51.6% of 595
CritDmg 153 76.5% of 200
%LifeSteal 6 100% of 6
Nothing
Offhand
Simulate ~ ~
Skills / Active Abilities
Modify Skills
Passives / Passive Abilities
Modify Passives
Follower / Shrine Buffs
Multiplayer Group Buffs
Sync Character with Battle.net Profile

This is an anonymous build

This build was created by someone who wasn't logged in and just wanted to import their character. No edits can be made to the gear/skills on this build, the only way to change it is to resync with Battle.net.

This Build uses the following character:

Resync ALL Data from Battle.net Resync JUST SKILLS from Battle.net Resync JUST ITEMS from Battle.net

You may sync your profile once every (1) hour by clicking the button above.

Want to create a build of your own?

Create a new Build
JSON Representation of your Character

Shown below is the URL at which you can access your character represented in a JSON format. This data is updated when you sync your build or use the 'Save Stats to DB' on the left navigation.

http://d3up.com/b/127363/json

Feel free to send me an email and let me know what you end up using it for!

Gear / Items

Note: This is an experimental tab! Still working out the bugs.

In an effort to improve the calculator, this page outlines all of the steps to calculate this builds DPS. Please feel free to check it over and submit any corrections!

SCRAM Basics

The basis of the calculations uses the SCRAM method, as follows:

  • S = Primary Attribute Bonus
  • C = Critical Hit and Critical Hit Damage
  • R = Attacks per Second
  • A = Average Hit
  • M = Damage Modifiers

Once you have all of these numbers defined, your DPS is equal to:

DPS = S * C * R * A * M

Over the course of the rest of this panel, we will be using the stats from this build in our calculations.

Calculating "S"

The C uses X as it's primary stat and this build has a total of Y X including all gear and levels.

S = 1 + ( * 0.01)
S = 1 + ( * 0.01)
S = 

Calculating "C"

"C" is a combination of your Critical Hit Chance as well as your Critical Hit Damage. By multiplying the increase in damage by the chance to critically hit, we come up with C.

  • Critical Hit Chance: %
  • Critical Hit Damage: %
C = 1 + (crit chance * 0.01) * (crit damage * 0.01)
C = 1 + (% * 0.01) * (% * 0.01)
C = 

Calculating "R"

"R" is the rate at which you attack, including all attack speed bonuses.

  • Mainhand Speed: attacks per second
  • +% Attack Speed: %
R = Weapon Speed * (1 + % Increases);
R =  * (1 + ( * 0.01))
R = 

Calculating "A"

"A" is your average hit, this is where most of the DPS issues come into play involving +% Elemental Damage or +% Damage.

We will be using the following weapons and attributes in this step:

    • Total Damage: -
    • Real Weapon Damage: -
  • Minimum Damage: +
  • Maximum Damage: +
  • +% Elemental Damage: %

+% Elemental Damage appears to use the Minimum Damage values from your weapons, WITHOUT the +Elemental Damage affixes (+X-Y Fire/Lightning/Etc Damage). This is the value we are using called 'Real Weapon Damage'.

To calculate +% Elemental Damage, we need to do the following...

Bonus Damage = (MH Real Min Damage + MH Real Max Damage + Bonus Min Damage + Bonus Max Damage) / 2 * Bonus Ele %

Plugging in the numbers, we get:

( +  +  + ) / 2 * ( * 0.01)
Bonus Damage = 

Now, for the math to determine actual average damage, which is as follows.

MH Min = (MH Weapon Min + Bonus Min)
MH Max = (MH Weapon Max + Bonus Max)
MH Avg = ((MH Min + MH Max) / 2 
A = MH Avg + Elemental Damage

Plug in this build's numbers...

MH Min = ( + ) = 
MH Max = ( + ) = 

MH Avg = ( + ) / 2 = 

A =  + 
A = 

Calculating "M"

"M" is the total bonus damage from all of your passives and abilities.

M = 1 + 

Totaling it all up...

Now we just take the last number from each of the above sections and multiply them together!

DPS = S * C * R * A * M
DPS =  *  *  *  * 
DPS = 

Help improve this!

This isn't a perfect system, I've build it based on a number of different forum posts and blogs written about how the DPS is calculated on the Character Sheet. If you see something incorrect, please correct me (aaron.cox@greymass.com)! I want this calculator to be as precise as possible, which is the main reason I'm exposing how the math is done.

Feel free to use these calculations in your applications, spreadsheets or websites!

~ Damage per Second
~ Effective Hit Points
Comparison Results
Damage Statistics
DPS
tDPS
Tick Rate
MH Tick Rate
OH Tick Rate
BES
Sharpshooter DPS
3-second DPS
DPS vs Elites
tDPS vs Elites
DPS vs Demons
tDPS vs Demons
DPS vs Elite+Demon
tDPS vs Elite+Demon
DPS vs Demons
tDPS vs Demons
Attacks per Second
+% Attack Speed
Critical Hit Chance
Critical Hit Damage
MH Weapon Damage
OH Weapon Damage
Base Statistics
Strength
Dexterity
Intelligence
Vitality
Magic Find
Gold Find
Defensive Statistics
Armor~
All Resist
Block Chance
Dodge Chance
Armor Damage Reduction
Total Damage Reduction
Thorns
Health Statistics
Maximum Life
HP:EHP Ratio
Life Steal
Life per Hit
Total Life Bonus
Life per Second
Life per Kill
Health Globe Healing Bonus
Bonus to Gold/Globe Radius

Listed below are all of the items you've created that would fit into this equipment slot.

Please choose which item you'd like to equip.