Couster

Level 60, Paragon Level 33

Hardcore Barbarian Build (Last Sync w/ Battle.net: October 28, 2013)
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Skills

  • None Selected

Passives

  • None Selected
Gear / Items
Simulate Gear
 
Name Controls DPS
(% of Total)
EHP
(% of Total)
Gear Stats Perfection
Immortal King's Triumph
Helm
Simulate ~ ~
Armor 430
Str 184 92% of 200
ResLtn 49 81.7% of 60
%Life 10 83.3% of 12
Crit 5.5 91.7% of 6
%Melee 5 ???
Primal Mantle
Shoulders
Simulate ~ ~
Armor 353
Vit 217 108.5% of 200
ResFire 55 91.7% of 60
ResAll 73 91.3% of 80
%Life 9 75% of 12
%GF 25 100% of 25
Rgn 93 27.2% of 342
Senechal Shelter
Amulet
Simulate ~ ~
Dmg 22-46 ???
ResLtn 40 66.7% of 60
Life/Hit 623 65% of 959
CritDmg 88 88% of 100
Crit 6.5 65% of 10
Immortal King's Eternal Reign
Chest
Simulate ~ ~
Armor 788
Str 180 90% of 200
Vit 79 26.3% of 300
ResAll 77 96.3% of 80
+Globes 5960 ???
Strangle Invoker
Gloves
Simulate ~ ~
Armor 273
Str 91 45.5% of 200
Dex 76 25.3% of 300
Int 79 26.3% of 300
IAS 9 100% of 9
CritDmg 26 52% of 50
Crit 9 90% of 10
Tenacious Chains
Bracers
Simulate ~ ~
Armor 220
Str 40 20% of 200
Vit 281 140.5% of 200
ResPhys 38 63.3% of 60
ResAll 65 81.3% of 80
Crit 3 50% of 6
%Melee 6 100% of 6
Immortal King's Tribal Binding
Belt
Simulate ~ ~
Armor 324
Str 170 56.7% of 300
ResLtn 39 78% of 50
ResAll 75 107.1% of 70
FuryMax 14 ???
%LifeSteal 3 100% of 3
Dash Sanctum
Pants
Simulate ~ ~
Armor 338
Str 78 39% of 200
Dex 67 33.5% of 200
Vit 193 64.3% of 300
ResAll 41 51.3% of 80
Antique Rush
Ring1
Simulate ~ ~
Str 170 85% of 200
Int 79 39.5% of 200
ResPsn 48 80% of 60
CritDmg 49 98% of 50
%GF 14 56% of 25
Crit 3.5 58.3% of 6
Unity
Ring2
Simulate ~ ~
Dmg 32-57 ???
Str 167 83.5% of 200
ResCold 44 73.3% of 60
Life/Hit 267 55.7% of 479
Crit 4.5 75% of 6
%EliteDmg 4 ???
Ice Climbers
Boots
Simulate ~ ~
Armor 328
Str 189 94.5% of 200
ResFire 40 66.7% of 60
ResAll 74 92.5% of 80
%Life 12 ???
%MF 15 75% of 20
+Globes 1341 ???
Bul-Kathos's Solemn Vow
Mainhand
Simulate ~ ~
%Dmg 48 96% of 50
Str 176 50.3% of 350
IAS 10 90.9% of 11
Life/Hit 744 77.6% of 959
FuryMax 10 ???
Stormshield
Offhand
Simulate ~ ~
Armor 1092
Str 195 55.7% of 350
ResAll 72 90% of 80
%Life 10 62.5% of 16
%Block 9 100% of 9
%Melee 6 100% of 6
%Elite 7 100% of 7
Skills / Active Abilities
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Passives / Passive Abilities
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Multiplayer Group Buffs
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This is an anonymous build

This build was created by someone who wasn't logged in and just wanted to import their character. No edits can be made to the gear/skills on this build, the only way to change it is to resync with Battle.net.

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JSON Representation of your Character

Shown below is the URL at which you can access your character represented in a JSON format. This data is updated when you sync your build or use the 'Save Stats to DB' on the left navigation.

http://d3up.com/b/1171945/json

Feel free to send me an email and let me know what you end up using it for!

Gear / Items

Note: This is an experimental tab! Still working out the bugs.

In an effort to improve the calculator, this page outlines all of the steps to calculate this builds DPS. Please feel free to check it over and submit any corrections!

SCRAM Basics

The basis of the calculations uses the SCRAM method, as follows:

  • S = Primary Attribute Bonus
  • C = Critical Hit and Critical Hit Damage
  • R = Attacks per Second
  • A = Average Hit
  • M = Damage Modifiers

Once you have all of these numbers defined, your DPS is equal to:

DPS = S * C * R * A * M

Over the course of the rest of this panel, we will be using the stats from this build in our calculations.

Calculating "S"

The C uses X as it's primary stat and this build has a total of Y X including all gear and levels.

S = 1 + ( * 0.01)
S = 1 + ( * 0.01)
S = 

Calculating "C"

"C" is a combination of your Critical Hit Chance as well as your Critical Hit Damage. By multiplying the increase in damage by the chance to critically hit, we come up with C.

  • Critical Hit Chance: %
  • Critical Hit Damage: %
C = 1 + (crit chance * 0.01) * (crit damage * 0.01)
C = 1 + (% * 0.01) * (% * 0.01)
C = 

Calculating "R"

"R" is the rate at which you attack, including all attack speed bonuses.

  • Mainhand Speed: attacks per second
  • +% Attack Speed: %
R = Weapon Speed * (1 + % Increases);
R =  * (1 + ( * 0.01))
R = 

Calculating "A"

"A" is your average hit, this is where most of the DPS issues come into play involving +% Elemental Damage or +% Damage.

We will be using the following weapons and attributes in this step:

    • Total Damage: -
    • Real Weapon Damage: -
  • Minimum Damage: +
  • Maximum Damage: +
  • +% Elemental Damage: %

+% Elemental Damage appears to use the Minimum Damage values from your weapons, WITHOUT the +Elemental Damage affixes (+X-Y Fire/Lightning/Etc Damage). This is the value we are using called 'Real Weapon Damage'.

To calculate +% Elemental Damage, we need to do the following...

Bonus Damage = (MH Real Min Damage + MH Real Max Damage + Bonus Min Damage + Bonus Max Damage) / 2 * Bonus Ele %

Plugging in the numbers, we get:

( +  +  + ) / 2 * ( * 0.01)
Bonus Damage = 

Now, for the math to determine actual average damage, which is as follows.

MH Min = (MH Weapon Min + Bonus Min)
MH Max = (MH Weapon Max + Bonus Max)
MH Avg = ((MH Min + MH Max) / 2 
A = MH Avg + Elemental Damage

Plug in this build's numbers...

MH Min = ( + ) = 
MH Max = ( + ) = 

MH Avg = ( + ) / 2 = 

A =  + 
A = 

Calculating "M"

"M" is the total bonus damage from all of your passives and abilities.

M = 1 + 

Totaling it all up...

Now we just take the last number from each of the above sections and multiply them together!

DPS = S * C * R * A * M
DPS =  *  *  *  * 
DPS = 

Help improve this!

This isn't a perfect system, I've build it based on a number of different forum posts and blogs written about how the DPS is calculated on the Character Sheet. If you see something incorrect, please correct me (aaron.cox@greymass.com)! I want this calculator to be as precise as possible, which is the main reason I'm exposing how the math is done.

Feel free to use these calculations in your applications, spreadsheets or websites!

~ Damage per Second
~ Effective Hit Points
Comparison Results
Damage Statistics
DPS
tDPS
Tick Rate
MH Tick Rate
OH Tick Rate
BES
Sharpshooter DPS
3-second DPS
DPS vs Elites
tDPS vs Elites
DPS vs Demons
tDPS vs Demons
DPS vs Elite+Demon
tDPS vs Elite+Demon
DPS vs Demons
tDPS vs Demons
Attacks per Second
+% Attack Speed
Critical Hit Chance
Critical Hit Damage
MH Weapon Damage
OH Weapon Damage
Base Statistics
Strength
Dexterity
Intelligence
Vitality
Magic Find
Gold Find
Defensive Statistics
Armor~
All Resist
Block Chance
Dodge Chance
Armor Damage Reduction
Total Damage Reduction
Thorns
Health Statistics
Maximum Life
HP:EHP Ratio
Life Steal
Life per Hit
Total Life Bonus
Life per Second
Life per Kill
Health Globe Healing Bonus
Bonus to Gold/Globe Radius

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