Anyah

Level 60, Paragon Level 13

Softcore Monk Build (Last Sync w/ Battle.net: October 5, 2013)
56 Views
0 Votes

Skills

  • None Selected

Passives

  • None Selected
Gear / Items
Simulate Gear
 
Name Controls DPS
(% of Total)
EHP
(% of Total)
Gear Stats Perfection
Inna's Radiance
Helm
Simulate ~ ~
Armor 384
Dex 188 62.7% of 300
Vit 155 77.5% of 200
ResAll 74 105.7% of 70
Crit 5 83.3% of 6
Vile Ward
Shoulders
Simulate ~ ~
Armor 630
Str 100 33.3% of 300
Dex 284 142% of 200
ResPhys 39 65% of 60
ResAll 72 90% of 80
Rgn 326 95.3% of 342
Majesty Hunger
Amulet
Simulate ~ ~
Str 117 33.4% of 350
Dex 156 44.6% of 350
Int 54 15.4% of 350
ResAll 47 58.8% of 80
IAS 9 100% of 9
Crit 10 100% of 10
Inna's Vast Expanse
Chest
Simulate ~ ~
Armor 437
Dex 156 78% of 200
Vit 225 75% of 300
%Life 10 83.3% of 12
%Melee 5 83.3% of 6
Tasker and Theo
Gloves
Simulate ~ ~
Armor 582
Str 40 20% of 200
Dex 110 36.7% of 300
Int 42 14% of 300
Vit 138 69% of 200
IAS 9 100% of 9
Crit 8.5 85% of 10
Strongarm Bracers
Bracers
Simulate ~ ~
Armor 445
Dex 251 125.5% of 200
Int 91 45.5% of 200
%Life 9 ???
Crit 4.5 75% of 6
%KnBackProc 3 ???
Inna's Favor
Belt
Simulate ~ ~
Armor 535
%HolyDmg 8 ???
Dex 188 94% of 200
Int 65 32.5% of 200
Crit 1 ???
%CC 14 ???
Inna's Temperance
Pants
Simulate ~ ~
Armor 419
Dex 100 50% of 200
Vit 138 46% of 300
IAS 9 ???
%Move 12 ???
Crit 1 ???
Fitted Seal
Ring1
Simulate ~ ~
Dmg 31-58 ???
Dex 82 41% of 200
Vit 117 58.5% of 200
%Life 6 50% of 12
CritDmg 28 56% of 50
Crit 4 66.7% of 6
The Wailing Host
Ring2
Simulate ~ ~
Dex 156 78% of 200
IAS 9 100% of 9
Rgn 164 48% of 342
Crit 4.5 75% of 6
%EliteDmg 3 ???
Ice Climbers
Boots
Simulate ~ ~
Armor 584
Str 36 18% of 200
Dex 198 66% of 300
Vit 34 17% of 200
ResPhys 45 75% of 60
ResAll 78 97.5% of 80
%Life 12 ???
Skorn
Mainhand
Simulate ~ ~
MinDmg 275 57.5% of 478
MaxDmg 279 45.7% of 611
%Dmg 49 98% of 50
Dex 323 54.3% of 595
CritDmg 164 82% of 200
%LifeSteal 6 100% of 6
Nothing
Offhand
Simulate ~ ~
Skills / Active Abilities
Modify Skills
Passives / Passive Abilities
Modify Passives
Follower / Shrine Buffs
Multiplayer Group Buffs
Sync Character with Battle.net Profile

This is an anonymous build

This build was created by someone who wasn't logged in and just wanted to import their character. No edits can be made to the gear/skills on this build, the only way to change it is to resync with Battle.net.

This Build uses the following character:

Resync ALL Data from Battle.net Resync JUST SKILLS from Battle.net Resync JUST ITEMS from Battle.net

You may sync your profile once every (1) hour by clicking the button above.

Want to create a build of your own?

Create a new Build
JSON Representation of your Character

Shown below is the URL at which you can access your character represented in a JSON format. This data is updated when you sync your build or use the 'Save Stats to DB' on the left navigation.

http://d3up.com/b/1117026/json

Feel free to send me an email and let me know what you end up using it for!

Gear / Items

Note: This is an experimental tab! Still working out the bugs.

In an effort to improve the calculator, this page outlines all of the steps to calculate this builds DPS. Please feel free to check it over and submit any corrections!

SCRAM Basics

The basis of the calculations uses the SCRAM method, as follows:

  • S = Primary Attribute Bonus
  • C = Critical Hit and Critical Hit Damage
  • R = Attacks per Second
  • A = Average Hit
  • M = Damage Modifiers

Once you have all of these numbers defined, your DPS is equal to:

DPS = S * C * R * A * M

Over the course of the rest of this panel, we will be using the stats from this build in our calculations.

Calculating "S"

The C uses X as it's primary stat and this build has a total of Y X including all gear and levels.

S = 1 + ( * 0.01)
S = 1 + ( * 0.01)
S = 

Calculating "C"

"C" is a combination of your Critical Hit Chance as well as your Critical Hit Damage. By multiplying the increase in damage by the chance to critically hit, we come up with C.

  • Critical Hit Chance: %
  • Critical Hit Damage: %
C = 1 + (crit chance * 0.01) * (crit damage * 0.01)
C = 1 + (% * 0.01) * (% * 0.01)
C = 

Calculating "R"

"R" is the rate at which you attack, including all attack speed bonuses.

  • Mainhand Speed: attacks per second
  • +% Attack Speed: %
R = Weapon Speed * (1 + % Increases);
R =  * (1 + ( * 0.01))
R = 

Calculating "A"

"A" is your average hit, this is where most of the DPS issues come into play involving +% Elemental Damage or +% Damage.

We will be using the following weapons and attributes in this step:

    • Total Damage: -
    • Real Weapon Damage: -
  • Minimum Damage: +
  • Maximum Damage: +
  • +% Elemental Damage: %

+% Elemental Damage appears to use the Minimum Damage values from your weapons, WITHOUT the +Elemental Damage affixes (+X-Y Fire/Lightning/Etc Damage). This is the value we are using called 'Real Weapon Damage'.

To calculate +% Elemental Damage, we need to do the following...

Bonus Damage = (MH Real Min Damage + MH Real Max Damage + Bonus Min Damage + Bonus Max Damage) / 2 * Bonus Ele %

Plugging in the numbers, we get:

( +  +  + ) / 2 * ( * 0.01)
Bonus Damage = 

Now, for the math to determine actual average damage, which is as follows.

MH Min = (MH Weapon Min + Bonus Min)
MH Max = (MH Weapon Max + Bonus Max)
MH Avg = ((MH Min + MH Max) / 2 
A = MH Avg + Elemental Damage

Plug in this build's numbers...

MH Min = ( + ) = 
MH Max = ( + ) = 

MH Avg = ( + ) / 2 = 

A =  + 
A = 

Calculating "M"

"M" is the total bonus damage from all of your passives and abilities.

M = 1 + 

Totaling it all up...

Now we just take the last number from each of the above sections and multiply them together!

DPS = S * C * R * A * M
DPS =  *  *  *  * 
DPS = 

Help improve this!

This isn't a perfect system, I've build it based on a number of different forum posts and blogs written about how the DPS is calculated on the Character Sheet. If you see something incorrect, please correct me (aaron.cox@greymass.com)! I want this calculator to be as precise as possible, which is the main reason I'm exposing how the math is done.

Feel free to use these calculations in your applications, spreadsheets or websites!

~ Damage per Second
~ Effective Hit Points
Comparison Results
Damage Statistics
DPS
tDPS
Tick Rate
MH Tick Rate
OH Tick Rate
BES
Sharpshooter DPS
3-second DPS
DPS vs Elites
tDPS vs Elites
DPS vs Demons
tDPS vs Demons
DPS vs Elite+Demon
tDPS vs Elite+Demon
DPS vs Demons
tDPS vs Demons
Attacks per Second
+% Attack Speed
Critical Hit Chance
Critical Hit Damage
MH Weapon Damage
OH Weapon Damage
Base Statistics
Strength
Dexterity
Intelligence
Vitality
Magic Find
Gold Find
Defensive Statistics
Armor~
All Resist
Block Chance
Dodge Chance
Armor Damage Reduction
Total Damage Reduction
Thorns
Health Statistics
Maximum Life
HP:EHP Ratio
Life Steal
Life per Hit
Total Life Bonus
Life per Second
Life per Kill
Health Globe Healing Bonus
Bonus to Gold/Globe Radius

Listed below are all of the items you've created that would fit into this equipment slot.

Please choose which item you'd like to equip.