Nemesis

Level 60, Paragon Level 17

Softcore Demon Hunter Build (Last Sync w/ Battle.net: November 11, 2012)
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Skills

  • None Selected

Passives

  • None Selected
Gear / Items
Simulate Gear
 
Name Controls DPS
(% of Total)
EHP
(% of Total)
Gear Stats Perfection
Andariel's Visage
Helm
Simulate ~ ~
Armor 396
Dex 162 81% of 200
Int 77 25.7% of 300
ResPsn 46 76.7% of 60
IAS 9 ???
Rgn 185 54.1% of 342
Crit 4.5 75% of 6
Sharp Guard
Shoulders
Simulate ~ ~
Armor 369
Dex 181 90.5% of 200
Int 73 36.5% of 200
Vit 83 41.5% of 200
ResAll 77 96.3% of 80
Thorns 431 16.9% of 2544
Ancient Sting
Amulet
Simulate ~ ~
Str 72 20.6% of 350
Dex 100 28.6% of 350
CritDmg 96 96% of 100
Thorns 1660 97% of 1712
Crit 8 80% of 10
Natalya's Shadow
Chest
Simulate ~ ~
Armor 337
Dex 76 38% of 200
Vit 59 19.7% of 300
%Life 6 50% of 12
Thorns 174 6.8% of 2544
Pummel Greed
Gloves
Simulate ~ ~
Armor 280
Str 61 30.5% of 200
Dex 140 46.7% of 300
ResAll 61 76.3% of 80
CritDmg 33 66% of 50
Crit 8.5 85% of 10
Pickup 5 71.4% of 7
Far Locks
Bracers
Simulate ~ ~
Armor 200
Dex 156 78% of 200
Int 89 44.5% of 200
Vit 31 15.5% of 200
ResPsn 27 45% of 60
Thorns 187 12.9% of 1454
Crit 4 66.7% of 6
Dread Refuge
Belt
Simulate ~ ~
Armor 240
Str 43 14.3% of 300
Dex 160 80% of 200
ResLtn 33 55% of 60
ResAll 27 33.8% of 80
%Life 4 33.3% of 12
Pickup 6 85.7% of 7
Doom Abjuration
Pants
Simulate ~ ~
Armor 579
Dex 96 48% of 200
Int 154 77% of 200
Vit 100 33.3% of 300
ResPhys 39 65% of 60
Antique Urge
Ring1
Simulate ~ ~
Dmg 30-56 ???
Dex 47 23.5% of 200
Int 52 26% of 200
ResFire 41 68.3% of 60
Crit 4 66.7% of 6
Hellfire Ring
Ring2
Simulate ~ ~
MaxDmg 34 39.5% of 86
Dex 273 136.5% of 200
Vit 72 36% of 200
ResPhys 44 73.3% of 60
CritDmg 33 66% of 50
Natalya's Soul
Boots
Simulate ~ ~
Armor 507
Dex 141 47% of 300
ResAll 54 67.5% of 80
%Move 12 100% of 12
%Melee 4 ???
Manticore
Mainhand
Simulate ~ ~
Dex 188 31.6% of 595
Int 114 19.2% of 595
IAS 11 100% of 11
Life/Hit 143 7.5% of 1918
CritDmg 68 34% of 200
Dead Man's Legacy
Offhand
Simulate ~ ~
Str 92 30.6% of 301
Dex 318 105.6% of 301
Vit 188 62.5% of 301
IAS 10 66.7% of 15
HateRegen 1.27 ???
Crit 9 90% of 10
Skills / Active Abilities
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Passives / Passive Abilities
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Follower / Shrine Buffs
Multiplayer Group Buffs
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This is an anonymous build

This build was created by someone who wasn't logged in and just wanted to import their character. No edits can be made to the gear/skills on this build, the only way to change it is to resync with Battle.net.

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JSON Representation of your Character

Shown below is the URL at which you can access your character represented in a JSON format. This data is updated when you sync your build or use the 'Save Stats to DB' on the left navigation.

http://d3up.com/b/108761/json

Feel free to send me an email and let me know what you end up using it for!

Gear / Items

Note: This is an experimental tab! Still working out the bugs.

In an effort to improve the calculator, this page outlines all of the steps to calculate this builds DPS. Please feel free to check it over and submit any corrections!

SCRAM Basics

The basis of the calculations uses the SCRAM method, as follows:

  • S = Primary Attribute Bonus
  • C = Critical Hit and Critical Hit Damage
  • R = Attacks per Second
  • A = Average Hit
  • M = Damage Modifiers

Once you have all of these numbers defined, your DPS is equal to:

DPS = S * C * R * A * M

Over the course of the rest of this panel, we will be using the stats from this build in our calculations.

Calculating "S"

The C uses X as it's primary stat and this build has a total of Y X including all gear and levels.

S = 1 + ( * 0.01)
S = 1 + ( * 0.01)
S = 

Calculating "C"

"C" is a combination of your Critical Hit Chance as well as your Critical Hit Damage. By multiplying the increase in damage by the chance to critically hit, we come up with C.

  • Critical Hit Chance: %
  • Critical Hit Damage: %
C = 1 + (crit chance * 0.01) * (crit damage * 0.01)
C = 1 + (% * 0.01) * (% * 0.01)
C = 

Calculating "R"

"R" is the rate at which you attack, including all attack speed bonuses.

  • Mainhand Speed: attacks per second
  • +% Attack Speed: %
R = Weapon Speed * (1 + % Increases);
R =  * (1 + ( * 0.01))
R = 

Calculating "A"

"A" is your average hit, this is where most of the DPS issues come into play involving +% Elemental Damage or +% Damage.

We will be using the following weapons and attributes in this step:

    • Total Damage: -
    • Real Weapon Damage: -
  • Minimum Damage: +
  • Maximum Damage: +
  • +% Elemental Damage: %

+% Elemental Damage appears to use the Minimum Damage values from your weapons, WITHOUT the +Elemental Damage affixes (+X-Y Fire/Lightning/Etc Damage). This is the value we are using called 'Real Weapon Damage'.

To calculate +% Elemental Damage, we need to do the following...

Bonus Damage = (MH Real Min Damage + MH Real Max Damage + Bonus Min Damage + Bonus Max Damage) / 2 * Bonus Ele %

Plugging in the numbers, we get:

( +  +  + ) / 2 * ( * 0.01)
Bonus Damage = 

Now, for the math to determine actual average damage, which is as follows.

MH Min = (MH Weapon Min + Bonus Min)
MH Max = (MH Weapon Max + Bonus Max)
MH Avg = ((MH Min + MH Max) / 2 
A = MH Avg + Elemental Damage

Plug in this build's numbers...

MH Min = ( + ) = 
MH Max = ( + ) = 

MH Avg = ( + ) / 2 = 

A =  + 
A = 

Calculating "M"

"M" is the total bonus damage from all of your passives and abilities.

M = 1 + 

Totaling it all up...

Now we just take the last number from each of the above sections and multiply them together!

DPS = S * C * R * A * M
DPS =  *  *  *  * 
DPS = 

Help improve this!

This isn't a perfect system, I've build it based on a number of different forum posts and blogs written about how the DPS is calculated on the Character Sheet. If you see something incorrect, please correct me (aaron.cox@greymass.com)! I want this calculator to be as precise as possible, which is the main reason I'm exposing how the math is done.

Feel free to use these calculations in your applications, spreadsheets or websites!

~ Damage per Second
~ Effective Hit Points
Comparison Results
Damage Statistics
DPS
tDPS
Tick Rate
MH Tick Rate
OH Tick Rate
BES
Sharpshooter DPS
3-second DPS
DPS vs Elites
tDPS vs Elites
DPS vs Demons
tDPS vs Demons
DPS vs Elite+Demon
tDPS vs Elite+Demon
DPS vs Demons
tDPS vs Demons
Attacks per Second
+% Attack Speed
Critical Hit Chance
Critical Hit Damage
MH Weapon Damage
OH Weapon Damage
Base Statistics
Strength
Dexterity
Intelligence
Vitality
Magic Find
Gold Find
Defensive Statistics
Armor~
All Resist
Block Chance
Dodge Chance
Armor Damage Reduction
Total Damage Reduction
Thorns
Health Statistics
Maximum Life
HP:EHP Ratio
Life Steal
Life per Hit
Total Life Bonus
Life per Second
Life per Kill
Health Globe Healing Bonus
Bonus to Gold/Globe Radius

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